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Data Analytics Approaches in Educational Games and Gamification Systems, 2019
- Ahmed Tlili, Maiga Chang:
Data Analytics Approaches in Educational Games and Gamification Systems. Springer 2019, ISBN 978-981-32-9334-2
Introduction
- Jina Kang, Jewoong Moon, Morgan Diederich:
Educational Games and Gamification: From Foundations to Applications of Data Analytics. 3-23
Learning Analytics in Educational Games and Gamification Systems
- Jewoong Moon, Zhichun Liu:
Rich Representations for Analyzing Learning Trajectories: Systematic Review on Sequential Data Analytics in Game-Based Learning Research. 27-53 - Dirk Ifenthaler, David C. Gibson:
Opportunities for Analytics in Challenge-Based Learning. 55-68 - Valerie Shute, Seyedahmad Rahimi, Ginny L. Smith:
Game-Based Learning Analytics in Physics Playground. 69-93 - Juan Montaño, Cristian Mondragón, Hendrys Tobar-Muñoz, Laura Orozco:
Learning Analytics on the Gamified Assessment of Computational Thinking. 95-109
Academic Analytics and Learning Assessment in Educational Games and Gamification Systems
- Mouna Denden, Ahmed Tlili, Fathi Essalmi, Mohamed Jemni, Maiga Chang, Kinshuk, Ronghuai Huang:
iMoodle: An Intelligent Gamified Moodle to Predict "at-risk" Students Using Learning Analytics Approaches. 113-126 - Jennifer X. Seaton, Maiga Chang, Sabine Graf:
Integrating a Learning Analytics Dashboard in an Online Educational Game. 127-138 - Abdelhafid Chadli, Erwan Tranvouez, Fatima Bendella:
Learning Word Problem Solving Process in Primary School Students: An Attempt to Combine Serious Game and Polya's Problem Solving Model. 139-163 - Yu-Jie Zheng, I-Ling Cheng, Sie Wai Chew, Nian-Shing Chen:
Designing a 3D Board Game on Human Internal Organs for Elementary Students. 165-184
Modeling Learners and Finding Individual Differences by Educational Games and Gamification Systems
- Sven Manske, Sören Werneburg, Heinz Ulrich Hoppe:
Learner Modeling and Learning Analytics in Computational Thinking Games for Education. 187-212 - Rafael Luis Flores, Robelle Silverio, Rommel P. Feria, Ada Angeli Cariaga:
Motivational Factors Through Learning Analytics in Digital Game-Based Learning. 213-226 - Ana Carolina Tomé Klock, Isabela Gasparini, Marcelo Soares Pimenta:
Designing, Developing and Evaluating Gamification: An Overview and Conceptual Approach. 227-246
Conclusion
- Ahmed Tlili, Maiga Chang:
Data Analytics Approaches in Educational Games and Gamification Systems: Summary, Challenges, and Future Insights. 249-255
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