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Believable Bots, 2012
- Philip Hingston:
Believable Bots. Springer 2012, ISBN 978-3-642-32322-5 - Astrid Weiss, Manfred Tscheligi:
Rethinking the Human-Agent Relationship: Which Social Cues Do Interactive Agents Really Need to Have? 1-28 - Christine Bailey, Jiaming You, Gavan Acton, Adam Rankin, Michael Katchabaw:
Believability Through Psychosocial Behaviour: Creating Bots That Are More Engaging and Entertaining. 29-68 - María Arinbjarnar, Daniel Kudenko:
Actor Bots. 69-97 - Jacquelyn Ford Morie, Eric Chance, Kip Haynes, Dinesh Rajpurohit:
Embodied Conversational Agent Avatars in Virtual Worlds: Making Today's Immersive Environments More Responsive to Participants. 99-118 - Jacob Schrum, Igor V. Karpov, Risto Miikkulainen:
Human-Like Combat Behaviour via Multiobjective Neuroevolution. 119-150 - Igor V. Karpov, Jacob Schrum, Risto Miikkulainen:
Believable Bot Navigation via Playback of Human Traces. 151-170 - Raúl Arrabales Moreno, Jorge Muñoz, Agapito Ledezma, Germán Gutiérrez, Araceli Sanchis:
A Machine Consciousness Approach to the Design of Human-Like Bots. 171-191 - Raúl Arrabales Moreno, Agapito Ledezma, Araceli Sanchis:
ConsScale FPS: Cognitive Integration for Improved Believability in Computer Game Bots. 193-214 - Julian Togelius, Georgios N. Yannakakis, Sergey Karakovskiy, Noor Shaker:
Assessing Believability. 215-230 - Jacek Mandziuk, Przemyslaw Szalaj:
Creating a Personality System for RTS Bots. 231-264 - Markus Kemmerling, Niels Ackermann, Mike Preuss:
Making Diplomacy Bots Individual. 265-288 - Jorge Muñoz, Germán Gutiérrez, Araceli Sanchis:
Towards Imitation of Human Driving Style in Car Racing Games. 289-313
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