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Publication search results
found 25 matches
- 2018
- Paul Martin:
The Intellectual Structure of Game Research. Game Stud. 18(1) (2018) - Meghan Blythe Adams, Nathan Rambukkana:
"Why do I have to make a choice? Maybe the three of us could, uh...": Non-Monogamy in Videogame Narratives. Game Stud. 18(2) (2018) - Jonne Arjoranta, Marko Siitonen:
Why Do Players Misuse Emotes in Hearthstone? Negotiating the Use of Communicative Affordances in an Online Multiplayer Game. Game Stud. 18(2) (2018) - Johan Blomberg:
The Semiotics of the Game Controller. Game Stud. 18(2) (2018) - Simon Dor:
Strategy in Games or Strategy Games: Dictionary and Encyclopaedic Definitions for Game Studies. Game Stud. 18(1) (2018) - Brianna Dym, Jed R. Brubaker, Casey Fiesler:
"theyre all trans sharon": Authoring Gender in Video Game Fan Fiction. Game Stud. 18(3) (2018) - Ahmed Elmezeny, Jeffrey Wimmer, Manoella Oliveira dos Santos, Ekaterina Orlova, Irina Tribusean, Anna Antonova:
Same but Different: A Comparative Content Analysis of Trolling in Russian and Brazilian Gaming Imageboards. Game Stud. 18(2) (2018) - Eric Freedman:
Engineering Queerness in the Game Development Pipeline. Game Stud. 18(3) (2018) - Rob Gallagher:
Minecrafting Masculinities: Gamer Dads, Queer Childhoods and Father-Son Gameplay in A Boy Made of Blocks. Game Stud. 18(2) (2018) - Christopher Goetz:
Coin of Another Realm: Gaming's Queer Economy. Game Stud. 18(3) (2018) - Eric Andrew James:
Queer Easter Eggs and their Hierarchies of Play. Game Stud. 18(3) (2018) - Melissa Kagen:
Walking, Talking and Playing with Masculinities in Firewatch. Game Stud. 18(2) (2018) - Matt Knutson:
Backtrack, Pause, Rewind, Reset: Queering Chrononormativity in Gaming. Game Stud. 18(3) (2018) - Theresa Krampe:
No Straight Answers: Queering Hegemonic Masculinity in BioWare?s Mass Effect. Game Stud. 18(2) (2018) - Jess Marcotte:
Queering Control(lers) Through Reflective Game Design Practices. Game Stud. 18(3) (2018) - Kathleen McClancy:
The Wasteland of the Real: Nostalgia and Simulacra in Fallout. Game Stud. 18(2) (2018) - Dávid Melhárt:
Towards a Comprehensive Model of Mediating Frustration in Videogames. Game Stud. 18(1) (2018) - Gaspard Pelurson:
Mustaches, Blood Magic and Interspecies Sex: Navigating the Non-Heterosexuality of Dorian Pavus. Game Stud. 18(1) (2018) - Teddy Pozo:
Queer Games After Empathy: Feminism and Haptic Game Design Aesthetics from Consent to Cuteness to the Radically Soft. Game Stud. 18(3) (2018) - Bonnie Ruberg, Amanda Phillips:
Not Gay as in Happy: Queer Resistance and Video Games (Introduction to the Special Issue - Queerness and Video Games). Game Stud. 18(3) (2018) - Braidon Schaufert:
Daddy's Play: Subversion and Normativity in Dream Daddy's Queer World. Game Stud. 18(3) (2018) - Joshua D. Sites, Robert F. Potter:
Everything Merges with the Game: A Generative Music System Embedded in a Videogame Increases Flow. Game Stud. 18(2) (2018) - Kara Stone:
Time and Reparative Game Design: Queerness, Disability, and Affect. Game Stud. 18(3) (2018) - Tom Welch:
The Affectively Necessary Labour of Queer Mods. Game Stud. 18(3) (2018) - Jordan Youngblood:
When (and What) Queerness Counts: Homonationalism and Militarism in the Mass Effect Series. Game Stud. 18(3) (2018)
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