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Publication search results
found 11 matches
- 2011
- Edward Angel, Dave Shreiner:
Introduction to modern openGL programming. SIGGRAPH Courses 2011: 7:1-7:136 - Pradeep Dubey, Pat Hanrahan, Ronald Fedkiw, Michael Lentine, Craig A. Schroeder:
PhysBAM: physically based simulation. SIGGRAPH Courses 2011: 10:1-10:22 - Sidney S. Fels, Michael J. Lyons:
Advances in new interfaces for musical expression. SIGGRAPH Courses 2011: 2:1-2:169 - Jorge Jimenez, Diego Gutierrez, Jason Yang, Alexander Reshetov, Pete Demoreuille, Tobias Berghoff, Cedric Perthuis, Henry Yu, Morgan McGuire, Timothy Lottes, Hugh Malan, Emil Persson, Dmitry Andreev, Tiago Sousa:
Filtering approaches for real-time anti-aliasing. SIGGRAPH Courses 2011: 6:1-6:329 - Joseph J. LaViola, Daniel F. Keefe:
3D spatial interaction: applications for art, design, and science. SIGGRAPH Courses 2011: 1:1-1:75 - Douglas Lanman, Matthew Hirsch:
Build your own glasses-free 3D display. SIGGRAPH Courses 2011: 4:1-4:100 - Tim McLaughlin, Larry Cutler, David Coleman:
Character rigging, deformations, and simulations in film and game production. SIGGRAPH Courses 2011: 5:1-5:18 - Theresa-Marie Rhyne:
Applying color theory to digital media & visualization. SIGGRAPH Courses 2011: 3:1-3:57 - Chris Wojtan, Matthias Müller-Fischer, Tyson Brochu:
Liquid simulation with mesh-based surface tracking. SIGGRAPH Courses 2011: 8:1-8:84 - Peter Wonka, Daniel G. Aliaga, Pascal Müller, Carlos A. Vanegas:
Modeling 3D urban spaces using procedural and simulation-based techniques. SIGGRAPH Courses 2011: 9:1-9:261 - Ann McNamara:
International Conference on Computer Graphics and Interactive Techniques, SIGGRAPH 2011, Vancouver, BC, Canada, August 7-11, 2011, Courses. ACM 2011, ISBN 978-1-4503-0967-7 [contents]
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