- Marita Skjuve, Petter Bae Brandtzæg
:
Facebook Live: A Mixed-Methods Approach to Explore Individual Live Streaming Practices and Motivations on Facebook. Interact. Comput. 31(6): 589-602 (2019) - Radu Soflau
, Daniel O. David:
The Use of Virtual Reality in the Assessment of Paranoid Thoughts: A Comparison with Desktop-Based Tools. Interact. Comput. 31(4): 413-424 (2019) - Amani Induni Soysa, Abdullah Al Mahmud
:
Technology for Children With Autism Spectrum Disorder: What Do Sri Lankan Parents and Practitioners Want? Interact. Comput. 31(3): 282-302 (2019) - Tobias Tempel, Claudia Niederée
, Christian Jilek
, Andrea Ceroni, Heiko Maus, Yannick Runge, Christian Frings:
Temporarily Unavailable: Memory Inhibition in Cognitive and Computer Science. Interact. Comput. 31(3): 231-249 (2019) - Gabriel Alves Mendes Vasiljevic
, Leonardo Cunha de Miranda
:
The Effect of Auditory Stimuli on User's Meditation and Workload in a Brain-Computer Interface Game. Interact. Comput. 31(3): 250-262 (2019) - Adhi Wicaksono, Robert J. Hendley, Russell Beale
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Investigating the Impact of Adding Plan Reminders on Implementation Intentions to Support Behaviour Change. Interact. Comput. 31(2): 177-191 (2019) - Jianxi Xu, Zhao Tang, Huiwen Zhao, Jianjun Zhang:
Hand Gesture-Based Virtual Reality Training Simulator for Collaboration Rescue of a Railway Accident. Interact. Comput. 31(6): 577-588 (2019) - Wang Yuhui
, Li Chunfu, Lei Tian, Huang Qin:
Longitudinal Study on Retrospective Assessment of Perceived Usability: A New Method and Perspectives. Interact. Comput. 31(4): 393-412 (2019)