- Christoph Groenegress, Mette Ramsgard Thomsen, Mel Slater:
Correlations between Vocal Input and Visual Response Apparently Enhance Presence in a Virtual Environment. Cyberpsychology Behav. Soc. Netw. 12(4): 429-431 (2009) - Jinsun Hahm, Hyung Ki Ji, Je Young Jeong, Dong Hoon Oh, Seok Hyeon Kim, Kwee-Bo Sim, Jang-Han Lee:
Detection of Concealed Information: Combining a Virtual Mock Crime with a P300-based Guilty Knowledge Test. Cyberpsychology Behav. Soc. Netw. 12(3): 269-275 (2009) - Gordon M. Hart, Bryan Johnson, Brian Stamm, Nick Angers, Adam Robinson, Tara Lally, William H. Fagley:
Effects of Video Games on Adolescents and Adults. Cyberpsychology Behav. Soc. Netw. 12(1): 63-65 (2009) - Hunter G. Hoffman, David R. Patterson, Maryam Soltani, Aubriana Teeley, William Miller, Sam R. Sharar:
Virtual Reality Pain Control during Physical Therapy Range of Motion Exercises for a Patient with Multiple Blunt Force Trauma Injuries. Cyberpsychology Behav. Soc. Netw. 12(1): 47-49 (2009) - Mu Hu:
Will Online Chat Help Alleviate Mood Loneliness? Cyberpsychology Behav. Soc. Netw. 12(2): 219-223 (2009) - Hanyun Huang, Louis Leung:
Instant Messaging Addiction among Teenagers in China: Shyness, Alienation, and Academic Performance Decrement. Cyberpsychology Behav. Soc. Netw. 12(6): 675-679 (2009) - Zaheer Hussain, Mark D. Griffiths:
The Attitudes, Feelings, and Experiences of Online Gamers: A Qualitative Analysis. Cyberpsychology Behav. Soc. Netw. 12(6): 747-753 (2009) - James D. Ivory, Robert G. Magee:
You Can't Take It with You? Effects of Handheld Portable Media Consoles on Physiological and Psychological Responses to Video Game and Movie Content. Cyberpsychology Behav. Soc. Netw. 12(3): 291-297 (2009) - James D. Ivory, Dmitri Williams, Nicole Martins, Mia Consalvo:
Good Clean Fun? A Content Analysis of Profanity in Video Games and Its Prevalence across Game Systems and Ratings. Cyberpsychology Behav. Soc. Netw. 12(4): 457-460 (2009) - Linda A. Jackson, Yong Zhao, Edward A. Witt, Hiram E. Fitzgerald, Alexander von Eye, Rena Harold:
Self-Concept, Self-Esteem, Gender, Race, and Information Technology Use. Cyberpsychology Behav. Soc. Netw. 12(4): 437-440 (2009) - Somchit Jaruratanasirikul, Kanjarut Wongwaitaweewong, Pasuree Sangsupawanich:
Electronic Game Play and School Performance of Adolescents in Southern Thailand. Cyberpsychology Behav. Soc. Netw. 12(5): 509-512 (2009) - Seung-A. Annie Jin:
Modality Effects in Second Life: The Mediating Role of Social Presence and the Moderating Role of Product Involvement. Cyberpsychology Behav. Soc. Netw. 12(6): 717-721 (2009) - Seung-A. Annie Jin:
Avatars Mirroring the Actual Self versus Projecting the Ideal Self: The Effects of Self-Priming on Interactivity and Immersion in an Exergame, Wii Fit. Cyberpsychology Behav. Soc. Netw. 12(6): 761-765 (2009) - Seung-A. Annie Jin, Namkee Park:
Parasocial Interaction with My Avatar: Effects of Interdependent Self-Construal and the Mediating Role of Self-Presence in an Avatar-Based Console Game, Wii. Cyberpsychology Behav. Soc. Netw. 12(6): 723-727 (2009) - Rebeca San José-Cabezudo, Ana M. Gutiérrez-Arranz, Jesús Gutiérrez-Cillán:
The Combined Influence of Central and Peripheral Routes in the Online Persuasion Process. Cyberpsychology Behav. Soc. Netw. 12(3): 299-308 (2009) - Danny Tengti Kao:
The Impact of Transaction Trust on Consumers' Intentions to Adopt M-Commerce: A Cross-Cultural Investigation. Cyberpsychology Behav. Soc. Netw. 12(2): 225-229 (2009) - Mikyoung Kim, Kyoung-Nan Kwon, Mira Lee:
Psychological Characteristics of Internet Dating Service Users: The Effect of Self-Esteem, Involvement, and Sociability on the Use of Internet Dating Services. Cyberpsychology Behav. Soc. Netw. 12(4): 445-449 (2009) - Junghyun Kim, Robert LaRose, Wei Peng:
Loneliness as the Cause and the Effect of Problematic Internet Use: The Relationship between Internet Use and Psychological Well-Being. Cyberpsychology Behav. Soc. Netw. 12(4): 451-455 (2009) - Yeajin Kim, Geuntae Park, Minho Lee, Jang-Han Lee:
Impairment of Driving Ability and Neuropsychological Function in Patients with MHE Disease. Cyberpsychology Behav. Soc. Netw. 12(4): 433-436 (2009) - Christoph Klimmt, Albert A. Rizzo, Peter Vorderer, Jan Koch, Till Fischer:
Experimental Evidence for Suspense as Determinant of Video Game Enjoyment. Cyberpsychology Behav. Soc. Netw. 12(1): 29-31 (2009) - Christoph Klimmt, Hannah Schmid, Julia Orthmann:
Exploring the Enjoyment of Playing Browser Games. Cyberpsychology Behav. Soc. Netw. 12(2): 231-234 (2009) - Hsiu-Chia Ko, Feng-Yang Kuo:
Can Blogging Enhance Subjective Well-Being Through Self-Disclosure? Cyberpsychology Behav. Soc. Netw. 12(1): 75-79 (2009) - Marc-André K. Lafrenière, Robert J. Vallerand, Eric G. Donahue, Geneviève L. Lavigne:
On The Costs and Benefits of Gaming: The Role of Passion. Cyberpsychology Behav. Soc. Netw. 12(3): 285-290 (2009) - Elise Lallart, Xavier Lallart, Roland Jouvent:
Agency, the Sense of Presence, and Schizophrenia. Cyberpsychology Behav. Soc. Netw. 12(2): 139-145 (2009) - Lawrence T. Lam, Zi-Wen Peng, Jin-cheng Mai, Jin Jing:
Factors Associated with Internet Addiction among Adolescents. Cyberpsychology Behav. Soc. Netw. 12(5): 551-555 (2009) - Sohye Lim, Jong-Eun Roselyn Lee:
When Playing Together Feels Different: Effects of Task Types and Social Contexts on Physiological Arousal in Multiplayer Online Gaming Contexts. Cyberpsychology Behav. Soc. Netw. 12(1): 59-61 (2009) - Joanne Lloyd, Nathan V. Persaud, Theresa E. Powell:
Equivalence of Real-World and Virtual-Reality Route Learning: A Pilot Study. Cyberpsychology Behav. Soc. Netw. 12(4): 423-427 (2009) - Huon Longman, Erin L. O'Connor, Patricia Obst:
The Effect of Social Support Derived from World of Warcraft on Negative Psychological Symptoms. Cyberpsychology Behav. Soc. Netw. 12(5): 563-566 (2009) - Qing-guo Ma, Kai Wang:
The Effect of Positive Emotion and Perceived Risk on Usage Intention to Online Decision Aids. Cyberpsychology Behav. Soc. Netw. 12(5): 529-532 (2009) - Neil Matthews, Bill Farnsworth, Mark D. Griffiths:
A Pilot Study of Problem Gambling among Student Online Gamblers: Mood States as Predictors of Problematic Behavior. Cyberpsychology Behav. Soc. Netw. 12(6): 741-745 (2009)