- Lauretta Jones, Sharon L. Greene:
MoMA and the Three-Legged Stool: Fostering Creative Insight in Interactive System Design. Symposium on Designing Interactive Systems 2000: 39-47 - Younghee Jung, Alison Lee:
Design of a Social Interaction Environment for Electronic Marketplaces. Symposium on Designing Interactive Systems 2000: 129-136 - Takashi Kiriyama, Ling Chen:
The Design of the Xi-Hu Historical Landscape and Culture in Media. Symposium on Designing Interactive Systems 2000: 116-121 - Cheong Hyun Lee, Soony Kim, Choong-Seog Chae, Kook-Hyun Chung:
Sound: An Emotional Element of Interactions - A Case Study of a Microwave Oven. Symposium on Designing Interactive Systems 2000: 174-182 - Simon Lock, Jennifer Allanson, Peter Phillips:
User-Driven Design of a Tangible Awareness Landscape. Symposium on Designing Interactive Systems 2000: 434-440 - Wendy E. Mackay, Anne V. Ratzer, Paul Janecek:
Video Artifacts for Design: Bridging the Gap Between Abstraction and Detail. Symposium on Designing Interactive Systems 2000: 72-82 - Karen Mahony, Andrew Yeoh:
The Trialectical Architecture of Buildings, Intranets, and Organisations. Symposium on Designing Interactive Systems 2000: 449 - Heather Martin, William W. Gaver:
Beyond the Snapshot: From Speculation to Prototypes in Audiophotography. Symposium on Designing Interactive Systems 2000: 55-65 - Margaret McCormack, Nico MacDonald, Christopher Pacione:
Mergers and Acquisitions: The Changing Practice of HCI and Design. Symposium on Designing Interactive Systems 2000: 442-443 - Malcolm McCullough:
Wrapping Up: Commentary on DIS 2000. Symposium on Designing Interactive Systems 2000: 6 - David R. Millen:
Rapid Ethnography: Time Deepening Strategies for HCI Field Research. Symposium on Designing Interactive Systems 2000: 280-286 - Kumiyo Nakakoji, Yasuhiro Yamamoto, Shingo Takada, Brent Reeves:
Two-Dimensional Spatial Positioning as a Means for Reflection in Design. Symposium on Designing Interactive Systems 2000: 145-154 - Mark W. Newman, James A. Landay:
Sitemaps, Storyboards, and Specifications: A Sketch of Web Site Design Practice. Symposium on Designing Interactive Systems 2000: 263-274 - William M. Newman, Alex S. Taylor, Christopher R. Dance, Stuart A. Taylor:
Performance Targets, Models and Innovation in Interactive System Design. Symposium on Designing Interactive Systems 2000: 381-387 - Ronald W. Noel, Claudia M. Hunter:
Mapping the Physical World to Psychological Reality: Creating Synthetic Environments. Symposium on Designing Interactive Systems 2000: 203-207 - Trond Are Øritsland, Jacob Buur:
Taking the Best from a Company History - Designing with Interaction Styles. Symposium on Designing Interactive Systems 2000: 27-38 - Elin Rønby Pedersen, Tomas Sokoler, Les Nelson:
PaperButtons: Expanding a Tangible User Interface. Symposium on Designing Interactive Systems 2000: 216-223 - Raquel Oliveira Prates, Simone Diniz Junqueira Barbosa, Clarisse Sieckenius de Souza:
A Case Study for Evaluating Interface Design Through Communicability. Symposium on Designing Interactive Systems 2000: 308-316 - Simo Säde, Katja Battarbee:
Bridge for Buttons - A GUI Design Methodology Applied in Non-GUI Consumer Product Design. Symposium on Designing Interactive Systems 2000: 208-215 - Keiichi Sato, William Verplank:
Teaching Tangible Interaction Design. Symposium on Designing Interactive Systems 2000: 444-445 - Christian Stary:
Contextual Prototyping of User Interfaces. Symposium on Designing Interactive Systems 2000: 388-395 - William A. Stubblefield, Karen S. Rogers:
The Social Life of Engineering Authorizations. Symposium on Designing Interactive Systems 2000: 9-19 - Konrad Tollmar, Stefan Junestrand, Olle Torgny:
Virtually Living Together: A Design Framework for New Communication Media. Symposium on Designing Interactive Systems 2000: 83-91 - Gerrit C. van der Veer, Martijn van Welie:
Task-Based Groupware Design: Putting Theory into Practice. Symposium on Designing Interactive Systems 2000: 326-337 - Annette Wagner:
Javelin: A Personal Communication Device Demo. Symposium on Designing Interactive Systems 2000: 122-128 - Stephan Wensveen, Kees Overbeeke, J. P. Djajadiningrat:
Touch Me, Hit Me and I Know How You Feel: A Design Approach to Emotionally Rich Interaction. Symposium on Designing Interactive Systems 2000: 48-52 - Daniel Boyarski, Wendy A. Kellogg:
Proceedings of the 3rd Conference on Designing Interactive Systems: Processes, Practices, Methods, Techniques, DIS 2000, New York City, NY, USA, August 17-19, 2000. ACM 2000, ISBN 1-58113-219-0 [contents]