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@article{DBLP:journals/ijsg/ApostolakisPSKT16,
  author       = {Konstantinos Cornelis Apostolakis and
                  Athanasios Psaltis and
                  Kiriakos Stefanidis and
                  Kyriaki Kaza and
                  Spyridon Thermos and
                  Kosmas Dimitropoulos and
                  Evangelia V. Dimaraki and
                  Petros Daras},
  title        = {Exploring the prosociality domains of trust and cooperation, through
                  single and cooperative digital gameplay in Path of Trust},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.125},
  doi          = {10.17083/IJSG.V3I3.125},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/ApostolakisPSKT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BaekPH16,
  author       = {Seungho Baek and
                  Jiyoung Park and
                  JungHyun Han},
  title        = {Simulation-based Serious Games for Science Education and teacher assessment},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.123},
  doi          = {10.17083/IJSG.V3I3.123},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BaekPH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Batko16,
  author       = {Michael Batko},
  title        = {Business Management Simulations - a detailed industry analysis as
                  well as recommendations for the future},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.99},
  doi          = {10.17083/IJSG.V3I2.99},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Batko16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BlairBCG16,
  author       = {Lucas Blair and
                  Clint A. Bowers and
                  Janis A. Cannon{-}Bowers and
                  Emily Gonzalez{-}Holland},
  title        = {Understanding the Role of Achievements in Game-Based Learning},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.114},
  doi          = {10.17083/IJSG.V3I4.114},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/BlairBCG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/BoletsisM16,
  author       = {Costas Boletsis and
                  Simon McCallum},
  title        = {Augmented Reality Cubes for Cognitive Gaming: Preliminary Usability
                  and Game Experience Testing},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.106},
  doi          = {10.17083/IJSG.V3I1.106},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/BoletsisM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/DoorenVSGH16,
  author       = {Marierose M. M. van Dooren and
                  Valentijn Visch and
                  Renske Spijkerman and
                  Richard H. M. Goossens and
                  Vincent M. Hendriks},
  title        = {Personalization in Game Design for Healthcare: a Literature Review
                  on its Definitions and Effects},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.134},
  doi          = {10.17083/IJSG.V3I4.134},
  timestamp    = {Sun, 04 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/DoorenVSGH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/FijnheerO16,
  author       = {Jan Dirk Fijnheer and
                  Herre van Oostendorp},
  title        = {Steps to Design a Household Energy Game},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.131},
  doi          = {10.17083/IJSG.V3I3.131},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/FijnheerO16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.119},
  doi          = {10.17083/IJSG.V3I1.119},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16a,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.138},
  doi          = {10.17083/IJSG.V3I2.138},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Gloria16b,
  author       = {Alessandro De Gloria},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.155},
  doi          = {10.17083/IJSG.V3I4.155},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Gloria16b.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HendrixAB16,
  author       = {Maurice Hendrix and
                  Ali Al{-}Sherbaz and
                  Victoria Bloom},
  title        = {Game Based Cyber Security Training: are Serious Games suitable for
                  cyber security training?},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.107},
  doi          = {10.17083/IJSG.V3I1.107},
  timestamp    = {Fri, 21 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HendrixAB16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/HieftjeFPD16,
  author       = {Kimberly Hieftje and
                  Lynn E. Fiellin and
                  Tyra Pendergrass and
                  Lindsay R. Duncan},
  title        = {Development of an {HIV} Prevention Videogame: Lessons Learned},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.110},
  doi          = {10.17083/IJSG.V3I2.110},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/HieftjeFPD16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KirginasG16,
  author       = {Sotiris Kirginas and
                  Dimitris Gouscos},
  title        = {Development and Validation of a Questionnaire to Measure Perceptions
                  of Freedom of Choice in Digital Games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.120},
  doi          = {10.17083/IJSG.V3I2.120},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KirginasG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KoivistoHNKM16,
  author       = {Jaana{-}Maija Koivisto and
                  Elina Haavisto and
                  Hannele Niemi and
                  Jouko Katajisto and
                  Jari Multisilta},
  title        = {Elements Explaining Learning Clinical Reasoning Using Simulation Games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.136},
  doi          = {10.17083/IJSG.V3I4.136},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KoivistoHNKM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KreutzerMBM16,
  author       = {Christine P. Kreutzer and
                  Madeline Marks and
                  Clint A. Bowers and
                  Curtiss Murphy},
  title        = {Enhancing Surgical Team Performance with Game-Based training},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.103},
  doi          = {10.17083/IJSG.V3I1.103},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/KreutzerMBM16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/KuindersmaPHP16,
  author       = {Esther Kuindersma and
                  Jelke van der Pal and
                  H. Jaap van den Herik and
                  Aske Plaat},
  title        = {Comparing Voluntary and Mandatory Gameplay},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.133},
  doi          = {10.17083/IJSG.V3I3.133},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/KuindersmaPHP16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/MollerH16,
  author       = {Louise M{\o}ller and
                  Poul Kyvsgaard Hansen},
  title        = {Factors driving and influencing the development of serious games},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.71},
  doi          = {10.17083/IJSG.V3I1.71},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/MollerH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/OkkonenSRT16,
  author       = {Jussi Okkonen and
                  Sumita Sharma and
                  Roope Raisamo and
                  Markku Turunen},
  title        = {Kinesthetic Elementary Mathematics - Creating Flow with Gesture Modality},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.80},
  doi          = {10.17083/IJSG.V3I2.80},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/OkkonenSRT16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Roungas16,
  author       = {Bill Roungas},
  title        = {A Model-driven Framework for Educational Game Design},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.126},
  doi          = {10.17083/IJSG.V3I3.126},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Roungas16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SchonbohmJ16,
  author       = {Avo Sch{\"{o}}nbohm and
                  Alexandra J{\"{u}}lich},
  title        = {On the Effectiveness of Gamified Risk Management Workshops: Evidence
                  from German SMEs},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.117},
  doi          = {10.17083/IJSG.V3I2.117},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/SchonbohmJ16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/SinclairL16,
  author       = {Kirsten Sinclair and
                  Daniel Livingstone},
  title        = {Accurate Complex Systems Design: Integrating Serious Games with Petri
                  Nets},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {1},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i1.105},
  doi          = {10.17083/IJSG.V3I1.105},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/SinclairL16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/VegtVVR16,
  author       = {Niko Vegt and
                  Valentijn Visch and
                  Arnold P. O. S. Vermeeren and
                  Huib de Ridder},
  title        = {Player Experiences and Behaviors in a Multiplayer Game: designing
                  game rules to change interdependent behavior},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.150},
  doi          = {10.17083/IJSG.V3I4.150},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/VegtVVR16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/Veltkamp16,
  author       = {Remco C. Veltkamp},
  title        = {Editorial},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {3},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i3.148},
  doi          = {10.17083/IJSG.V3I3.148},
  timestamp    = {Mon, 17 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijsg/Veltkamp16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/YongGH16,
  author       = {Su Ting Yong and
                  Peter Gates and
                  Ian Harrison},
  title        = {Digital games and learning mathematics: Student, teacher and parent
                  perspectives},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {4},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i4.112},
  doi          = {10.17083/IJSG.V3I4.112},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/YongGH16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijsg/YongHG16,
  author       = {Su Ting Yong and
                  Ian Harrison and
                  Peter Gates},
  title        = {Using Digital Games to Learn Mathematics - What students think?},
  journal      = {Int. J. Serious Games},
  volume       = {3},
  number       = {2},
  year         = {2016},
  url          = {https://doi.org/10.17083/ijsg.v3i2.113},
  doi          = {10.17083/IJSG.V3I2.113},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijsg/YongHG16.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}