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@article{DBLP:journals/ijgcms/Bao21,
  author       = {Wenrui Bao},
  title        = {The Application of Intelligent Algorithms in the Animation Design
                  of 3D Graphics Engines},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {2},
  pages        = {26--37},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.2021040103},
  doi          = {10.4018/IJGCMS.2021040103},
  timestamp    = {Wed, 16 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/Bao21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/Boric21,
  author       = {Sandra Boric},
  title        = {On Insufficient Documentation of a Virtual World's Economic Development:
                  {A} Retrospective of Second Life From 2003-2008},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {3},
  pages        = {1--15},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.290825},
  doi          = {10.4018/IJGCMS.290825},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/Boric21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/Busch21,
  author       = {Philipp Busch},
  title        = {Gamified Learning to Restore the Forest Landscape in Afghanistan:
                  The Role of Immersive Playful Environments in Re-Inventing the Future
                  of Work and Re-Imagining Organizations},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {4},
  pages        = {1--13},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.291537},
  doi          = {10.4018/IJGCMS.291537},
  timestamp    = {Mon, 14 Mar 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/journals/ijgcms/Busch21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/ButtAS21,
  author       = {Asad Hassan Butt and
                  Hassan Ahmad and
                  Muhammad Noman Shafique},
  title        = {AI-Powered "Voice Recognition Avatar": {A} New Way to Play Games},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {3},
  pages        = {1--17},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.290305},
  doi          = {10.4018/IJGCMS.290305},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/ButtAS21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/CostaBJB21,
  author       = {Jo{\~{a}}o Costa and
                  Jo{\~{a}}o Barata and
                  Sara Jo{\~{a}}o and
                  Daniel Barbosa},
  title        = {Principles for Engineering Social Interaction in Asynchronous Mobile
                  Games: Featuring Idle-Ability},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {3},
  pages        = {1--16},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.290306},
  doi          = {10.4018/IJGCMS.290306},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/CostaBJB21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/JedelPG21,
  author       = {Izabella Jedel and
                  Adam Palmquist and
                  David Gillberg},
  title        = {A Practical View of Gamifying Information Systems for the Future},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {4},
  pages        = {1--13},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.291540},
  doi          = {10.4018/IJGCMS.291540},
  timestamp    = {Wed, 18 May 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/JedelPG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/LengRLP21,
  author       = {Ho Keat Leng and
                  Ibrahim Mohamad Rozmand and
                  Yu Hong Low and
                  Yi Xian Philip Phua},
  title        = {Effect of Social Environment on Brand Recall in Sports Video Games},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {1},
  pages        = {1--11},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.20210101.oa1},
  doi          = {10.4018/IJGCMS.20210101.OA1},
  timestamp    = {Sun, 02 Oct 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/LengRLP21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/Li21,
  author       = {Peng Li},
  title        = {Research on Visual Art Design Method Based on Virtual Reality},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {2},
  pages        = {16--25},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.2021040102},
  doi          = {10.4018/IJGCMS.2021040102},
  timestamp    = {Wed, 16 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/Li21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/Mystakidis21,
  author       = {Stylianos Mystakidis},
  title        = {Combat Tanking in Education: The {TANC} Model for Playful Distance
                  Learning in Social Virtual Reality},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {4},
  pages        = {1--20},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.291539},
  doi          = {10.4018/IJGCMS.291539},
  timestamp    = {Fri, 01 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/Mystakidis21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/RaduDSFC21,
  author       = {Iulian Radu and
                  Chris Dede and
                  Mohamed Raouf Seyam and
                  Tianyi Feng and
                  Michelle Chung},
  title        = {Using 360-Video Virtual Reality to Influence Caregiver Emotions and
                  Behaviors for Childhood Literacy},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {1},
  pages        = {12--33},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.20210101.oa2},
  doi          = {10.4018/IJGCMS.20210101.OA2},
  timestamp    = {Mon, 01 May 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/RaduDSFC21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/RielL21,
  author       = {Jeremy Riel and
                  Kimberly A. Lawless},
  title        = {Enhancing Student Affect From Multi-Classroom Simulation Games via
                  Teacher Professional Development: Supporting Game Implementation With
                  the {ROPD} Model},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {1},
  pages        = {34--54},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.20210101.oa3},
  doi          = {10.4018/IJGCMS.20210101.OA3},
  timestamp    = {Fri, 13 Aug 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/RielL21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/TaylorHAMG21,
  author       = {Simeon Taylor and
                  Thuong N. Hoang and
                  George Aranda and
                  Gerard T. Mulvany and
                  Stefan Greuter},
  title        = {Immersive Collaborative {VR} Application Design: {A} Case Study of
                  Agile Virtual Design Over Distance},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {4},
  pages        = {1--14},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.291538},
  doi          = {10.4018/IJGCMS.291538},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/TaylorHAMG21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijgcms/WuX21,
  author       = {Zhou Wu and
                  Jun Xiong},
  title        = {A Novel Task-Scheduling Algorithm of Cloud Computing Based on Particle
                  Swarm Optimization},
  journal      = {Int. J. Gaming Comput. Mediat. Simulations},
  volume       = {13},
  number       = {2},
  pages        = {1--15},
  year         = {2021},
  url          = {https://doi.org/10.4018/IJGCMS.2021040101},
  doi          = {10.4018/IJGCMS.2021040101},
  timestamp    = {Wed, 16 Jun 2021 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijgcms/WuX21.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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