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@article{DBLP:journals/ijgcms/Amazan-HallCCCD18, author = {Khaila Amazan{-}Hall and Jen Jen Chen and Kathy Chiang and Amanda L. L. Cullen and Mark Deppe and Edgar Dormitorio and Doug Haynes and Jessica Kernan and Kirsten Quanbeck and Morgan Romine and Bonnie Ruberg and Jenny Song and Judith Stepan{-}Norris and Constance Steinkuehler and Aaron Trammell}, title = {Diversity and Inclusion in Esports Programs in Higher Education: Leading by Example at {UCI}}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {2}, pages = {71--80}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018040104}, doi = {10.4018/IJGCMS.2018040104}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Amazan-HallCCCD18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/BilesPH18, author = {Melissa Biles and Jan L. Plass and Bruce D. Homer}, title = {Designing Digital Badges for Educational Games: The Impact of Badge Type on Student Motivation and Learning}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {4}, pages = {1--19}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018100101}, doi = {10.4018/IJGCMS.2018100101}, timestamp = {Sun, 25 Jul 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/BilesPH18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Boda18, author = {M{\'{a}}rton Attila Boda}, title = {Avoiding Revenge Using Optimal Opponent Ranking Strategy in the Board Game Catan}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {2}, pages = {47--70}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018040103}, doi = {10.4018/IJGCMS.2018040103}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Boda18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Deghedi18, author = {Ghada Ahmed Deghedi}, title = {Understanding Games Through Complexity Thinking Approach}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {3}, pages = {41--56}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018070103}, doi = {10.4018/IJGCMS.2018070103}, timestamp = {Sat, 19 Aug 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Deghedi18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/DelelloMG18, author = {Julie A. Delello and Rochell McWhorter and William Goette}, title = {College Students' Attraction to the Mobile Augmented Reality Game Pok{\'{e}}mon Go}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {3}, pages = {1--19}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018070101}, doi = {10.4018/IJGCMS.2018070101}, timestamp = {Sat, 08 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/DelelloMG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/EatonCS18, author = {Grant Van Eaton and Douglas B. Clark and Pratim Sengupta}, title = {Revoicing, Bridging, and Stuttering Across Formal, Physical, and Virtual Spaces}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {2}, pages = {21--46}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018040102}, doi = {10.4018/IJGCMS.2018040102}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/EatonCS18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Fanfarelli18, author = {Joseph R. Fanfarelli}, title = {Expertise in Professional Overwatch Play}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {1}, pages = {1--22}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018010101}, doi = {10.4018/IJGCMS.2018010101}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Fanfarelli18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/GuptaK18, author = {Diali Gupta and Beaumie Kim}, title = {The Minecraft Aesthetics: Interactions for Reflective Practices}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {4}, pages = {20--41}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018100102}, doi = {10.4018/IJGCMS.2018100102}, timestamp = {Wed, 16 Mar 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/GuptaK18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/HassanatATFAVAA18, author = {Ahmad B. A. Hassanat and Ghada Awad Altarawneh and Ahmad S. Tarawneh and Hossam Faris and Mahmoud Bashir Alhasanat and Alex J. de Voogt and Baker Al{-}Rawashdeh and Mohammed Alshamaileh and V. B. Surya Prasath}, title = {On Computerizing the Ancient Game of {\unicode{7788}}{\={a}}b}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {3}, pages = {20--40}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018070102}, doi = {10.4018/IJGCMS.2018070102}, timestamp = {Mon, 06 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/HassanatATFAVAA18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Reitman18, author = {Jason Ginsberg Reitman}, title = {Distributed Cognition and Temporal Knowledge in League of Legends}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {1}, pages = {23--41}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018010102}, doi = {10.4018/IJGCMS.2018010102}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Reitman18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/StahlkeRM18, author = {Samantha N. Stahlke and James Robb and Pejman Mirza{-}Babaei}, title = {The Fall of the Fourth Wall: Designing and Evaluating Interactive Spectator Experiences}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {1}, pages = {42--62}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018010103}, doi = {10.4018/IJGCMS.2018010103}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/StahlkeRM18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/VeraTG18, author = {Jos{\'{e}} Agust{\'{\i}}n Carrillo Vera and Juan Miguel Aguado Terr{\'{o}}n and Salvador G{\'{o}}mez Garc{\'{\i}}a}, title = {Following the Trail of eSports: The Multidisciplinary Boom of Research on the Competitive Practice of Video Games}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {4}, pages = {42--61}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018100103}, doi = {10.4018/IJGCMS.2018100103}, timestamp = {Mon, 03 Jan 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/ijgcms/VeraTG18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijgcms/Yu18, author = {Zhonggen Yu}, title = {Comparative Effectiveness Between Game-Enhanced and Pencil-and-Paper English Vocabulary Learning Approaches}, journal = {Int. J. Gaming Comput. Mediat. Simulations}, volume = {10}, number = {2}, pages = {1--20}, year = {2018}, url = {https://doi.org/10.4018/IJGCMS.2018040101}, doi = {10.4018/IJGCMS.2018040101}, timestamp = {Fri, 11 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijgcms/Yu18.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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