default search action
Search dblp for Publications
export results for "toc:db/journals/ijcgt/ijcgt2015.bht:"
@article{DBLP:journals/ijcgt/AlgfoorSK15, author = {Zeyad Abd Algfoor and Mohd Shahrizal Sunar and Hoshang Kolivand}, title = {A Comprehensive Study on Pathfinding Techniques for Robotics and Video Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {736138:1--736138:11}, year = {2015}, url = {https://doi.org/10.1155/2015/736138}, doi = {10.1155/2015/736138}, timestamp = {Sat, 05 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/AlgfoorSK15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/AzmiS15, author = {Mohd Amir Azmi and Dalbir Singh}, title = {Schoolcube: Gamification for Learning Management System through Microsoft SharePoint}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {589180:1--589180:5}, year = {2015}, url = {https://doi.org/10.1155/2015/589180}, doi = {10.1155/2015/589180}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/AzmiS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/ChanCG15, author = {Marvin T. Chan and Christine W. Chan and Craig M. Gelowitz}, title = {Development of a Car Racing Simulator Game Using Artificial Intelligence Techniques}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {839721:1--839721:6}, year = {2015}, url = {https://doi.org/10.1155/2015/839721}, doi = {10.1155/2015/839721}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/ChanCG15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/ChenLLZ15, author = {Peng{-}zhan Chen and Jie Li and Man Luo and Nian{-}hua Zhu}, title = {Real-Time Human Motion Capture Driven by a Wireless Sensor Network}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {695874:1--695874:14}, year = {2015}, url = {https://doi.org/10.1155/2015/695874}, doi = {10.1155/2015/695874}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/ChenLLZ15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/CoutinhoGJMF15, author = {Luciano Reis Coutinho and Victor M. Galv{\~{a}}o and Ant{\^{o}}nio de Abreu Batista J{\'{u}}nior and Bruno Roberto S. Moraes and M{\'{a}}rcio Regis M. Fraga}, title = {Organizational Gameplay: The Player as Designer of Character Organizations}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {731031:1--731031:11}, year = {2015}, url = {https://doi.org/10.1155/2015/731031}, doi = {10.1155/2015/731031}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/CoutinhoGJMF15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/HeinimakiE15, author = {Teemu J. Heinim{\"{a}}ki and Tapio Elomaa}, title = {Quality Measures for Improving Technology Trees}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {975371:1--975371:10}, year = {2015}, url = {https://doi.org/10.1155/2015/975371}, doi = {10.1155/2015/975371}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/HeinimakiE15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/NieCX15, author = {Xiao Nie and Leiting Chen and Tao Xiang}, title = {Real-Time Incompressible Fluid Simulation on the {GPU}}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {417417:1--417417:12}, year = {2015}, url = {https://doi.org/10.1155/2015/417417}, doi = {10.1155/2015/417417}, timestamp = {Mon, 08 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/NieCX15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SafadiFE15, author = {Firas Safadi and Rapha{\"{e}}l Fonteneau and Damien Ernst}, title = {Artificial Intelligence in Video Games: Towards a Unified Framework}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {271296:1--271296:30}, year = {2015}, url = {https://doi.org/10.1155/2015/271296}, doi = {10.1155/2015/271296}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SafadiFE15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SedigHC15, author = {Kamran Sedig and Robert Haworth and Michael Corridore}, title = {Investigating Variations in Gameplay: Cognitive Implications}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {208247:1--208247:16}, year = {2015}, url = {https://doi.org/10.1155/2015/208247}, doi = {10.1155/2015/208247}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SedigHC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/ShiS15, author = {Yen{-}Ru Shi and Ju{-}Ling Shih}, title = {Game Factors and Game-Based Learning Design Model}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {549684:1--549684:11}, year = {2015}, url = {https://doi.org/10.1155/2015/549684}, doi = {10.1155/2015/549684}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/ShiS15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SilvaEBC15, author = {Pedro Brand{\~{a}}o Silva and Elmar Eisemann and Rafael Bidarra and Ant{\'{o}}nio Coelho}, title = {Procedural Content Graphs for Urban Modeling}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {808904:1--808904:15}, year = {2015}, url = {https://doi.org/10.1155/2015/808904}, doi = {10.1155/2015/808904}, timestamp = {Wed, 17 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SilvaEBC15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/WangWL15, author = {Liang Wang and Yu Wang and Yan Li}, title = {Mining Experiential Patterns from Game-Logs of Board Game}, journal = {Int. J. Comput. Games Technol.}, volume = {2015}, pages = {576201:1--576201:20}, year = {2015}, url = {https://doi.org/10.1155/2015/576201}, doi = {10.1155/2015/576201}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/WangWL15.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.