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@article{DBLP:journals/ijcgt/BarbosaPDS14,
  author       = {Andr{\'{e}} F. S. Barbosa and
                  Pedro N. M. Pereira and
                  Jo{\~{a}}o A. F. F. Dias and
                  Frutuoso G. M. Silva},
  title        = {A New Methodology of Design and Development of Serious Games},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {817167:1--817167:8},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/817167},
  doi          = {10.1155/2014/817167},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/BarbosaPDS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/Carpentier14,
  author       = {Giliam J. P. de Carpentier},
  title        = {Analytical Ballistic Trajectories with Approximately Linear Drag},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {463489:1--463489:13},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/463489},
  doi          = {10.1155/2014/463489},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/Carpentier14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/GuoTX14,
  author       = {Fan Guo and
                  Jin Tang and
                  Xiaoming Xiao},
  title        = {Foggy Scene Rendering Based on Transmission Map Estimation},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {308629:1--308629:13},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/308629},
  doi          = {10.1155/2014/308629},
  timestamp    = {Mon, 25 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/GuoTX14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/KazmiULP14,
  author       = {Sayed Kazmi and
                  Hassan Ugail and
                  Valerie Lesk and
                  Ian J. Palmer},
  title        = {Interactive Digital Serious Games for the Assessment, Rehabilitation,
                  and Prediction of Dementia},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {701565:1--701565:11},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/701565},
  doi          = {10.1155/2014/701565},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/KazmiULP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/Kellomaki14,
  author       = {Timo Kellom{\"{a}}ki},
  title        = {Rigid Body Interaction for Large-Scale Real-Time Water Simulation},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {580154:1--580154:12},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/580154},
  doi          = {10.1155/2014/580154},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/Kellomaki14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/LaamartiEE14,
  author       = {Fedwa Laamarti and
                  Mohamad A. Eid and
                  Abdulmotaleb El{-}Saddik},
  title        = {An Overview of Serious Games},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {358152:1--358152:15},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/358152},
  doi          = {10.1155/2014/358152},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/LaamartiEE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/LiuW14,
  author       = {Zixin Liu and
                  Nengfa Wang},
  title        = {Neural Network to Solve Concave Games},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {249721:1--249721:8},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/249721},
  doi          = {10.1155/2014/249721},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/LiuW14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/LoulaCARCRMSE14,
  author       = {Angelo C. Loula and
                  Leandro Nunes de Castro and
                  Ant{\^{o}}nio L. Apolin{\'{a}}rio Jr. and
                  Pedro Lu{\'{\i}}s Bernardo da Rocha and
                  Maria da Concei{\c{c}}{\~{a}}o L. Carneiro and
                  Vanessa Perp{\'{e}}tua G. S. Reis and
                  Ricardo F. Machado and
                  Claudia Sepulveda and
                  Charbel N. El{-}Hani},
  title        = {Modeling a Virtual World for the Educational Game Calangos},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {382396:1--382396:14},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/382396},
  doi          = {10.1155/2014/382396},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/LoulaCARCRMSE14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/MaggioriniRS14,
  author       = {Dario Maggiorini and
                  Laura Anna Ripamonti and
                  Federico Sauro},
  title        = {Unifying Rigid and Soft Bodies Representation: The Sulfur Physics
                  Engine},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {485019:1--485019:12},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/485019},
  doi          = {10.1155/2014/485019},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/MaggioriniRS14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/MarcianoMM14,
  author       = {Juvane Nunes Marciano and
                  Leonardo Cunha de Miranda and
                  Erica Esteves Cunha de Miranda},
  title        = {Evaluating Multiple Aspects of Educational Computer Games: Literature
                  Review and Case Study},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {139205:1--139205:12},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/139205},
  doi          = {10.1155/2014/139205},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/MarcianoMM14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/NieCX14,
  author       = {Xiao Nie and
                  Leiting Chen and
                  Tao Xiang},
  title        = {An Efficient Sleepy Algorithm for Particle-Based Fluids},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {806095:1--806095:8},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/806095},
  doi          = {10.1155/2014/806095},
  timestamp    = {Mon, 08 Apr 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/NieCX14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/RicciardiP14,
  author       = {Francesco Ricciardi and
                  Lucio Tommaso De Paolis},
  title        = {A Comprehensive Review of Serious Games in Health Professions},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {787968:1--787968:11},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/787968},
  doi          = {10.1155/2014/787968},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/RicciardiP14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/SchroederH14,
  author       = {Daniel Schroeder and
                  Howard J. Hamilton},
  title        = {Desirable Elements for a Particle System Interface},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {623809:1--623809:12},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/623809},
  doi          = {10.1155/2014/623809},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/SchroederH14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/ShiCA14,
  author       = {Wei Shi and
                  Jean{-}Pierre Corriveau and
                  Jacob Agar},
  title        = {Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online
                  Game},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {138596:1--138596:18},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/138596},
  doi          = {10.1155/2014/138596},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/ShiCA14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/Sucontphunt14,
  author       = {Tanasai Sucontphunt},
  title        = {A Practical Approach for Identity-Embodied 3D Artistic Face Modeling},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {781950:1--781950:10},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/781950},
  doi          = {10.1155/2014/781950},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/Sucontphunt14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@article{DBLP:journals/ijcgt/SuznjevicSMFR14,
  author       = {Mirko Suznjevic and
                  Jose Saldana and
                  Maja Matijasevic and
                  Juli{\'{a}}n Fern{\'{a}}ndez{-}Navajas and
                  Jos{\'{e}} Ru{\'{\i}}z{-}Mas},
  title        = {Analyzing the Effect of {TCP} and Server Population on Massively Multiplayer
                  Games},
  journal      = {Int. J. Comput. Games Technol.},
  volume       = {2014},
  pages        = {602403:1--602403:17},
  year         = {2014},
  url          = {https://doi.org/10.1155/2014/602403},
  doi          = {10.1155/2014/602403},
  timestamp    = {Thu, 09 Apr 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/journals/ijcgt/SuznjevicSMFR14.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
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