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export results for "toc:db/journals/ijcgt/ijcgt2014.bht:"
@article{DBLP:journals/ijcgt/BarbosaPDS14, author = {Andr{\'{e}} F. S. Barbosa and Pedro N. M. Pereira and Jo{\~{a}}o A. F. F. Dias and Frutuoso G. M. Silva}, title = {A New Methodology of Design and Development of Serious Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {817167:1--817167:8}, year = {2014}, url = {https://doi.org/10.1155/2014/817167}, doi = {10.1155/2014/817167}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/BarbosaPDS14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/Carpentier14, author = {Giliam J. P. de Carpentier}, title = {Analytical Ballistic Trajectories with Approximately Linear Drag}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {463489:1--463489:13}, year = {2014}, url = {https://doi.org/10.1155/2014/463489}, doi = {10.1155/2014/463489}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/Carpentier14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/GuoTX14, author = {Fan Guo and Jin Tang and Xiaoming Xiao}, title = {Foggy Scene Rendering Based on Transmission Map Estimation}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {308629:1--308629:13}, year = {2014}, url = {https://doi.org/10.1155/2014/308629}, doi = {10.1155/2014/308629}, timestamp = {Mon, 25 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/GuoTX14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/KazmiULP14, author = {Sayed Kazmi and Hassan Ugail and Valerie Lesk and Ian J. Palmer}, title = {Interactive Digital Serious Games for the Assessment, Rehabilitation, and Prediction of Dementia}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {701565:1--701565:11}, year = {2014}, url = {https://doi.org/10.1155/2014/701565}, doi = {10.1155/2014/701565}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/KazmiULP14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/Kellomaki14, author = {Timo Kellom{\"{a}}ki}, title = {Rigid Body Interaction for Large-Scale Real-Time Water Simulation}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {580154:1--580154:12}, year = {2014}, url = {https://doi.org/10.1155/2014/580154}, doi = {10.1155/2014/580154}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/Kellomaki14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/LaamartiEE14, author = {Fedwa Laamarti and Mohamad A. Eid and Abdulmotaleb El{-}Saddik}, title = {An Overview of Serious Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {358152:1--358152:15}, year = {2014}, url = {https://doi.org/10.1155/2014/358152}, doi = {10.1155/2014/358152}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/LaamartiEE14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/LiuW14, author = {Zixin Liu and Nengfa Wang}, title = {Neural Network to Solve Concave Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {249721:1--249721:8}, year = {2014}, url = {https://doi.org/10.1155/2014/249721}, doi = {10.1155/2014/249721}, timestamp = {Sat, 30 Sep 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/LiuW14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/LoulaCARCRMSE14, author = {Angelo C. Loula and Leandro Nunes de Castro and Ant{\^{o}}nio L. Apolin{\'{a}}rio Jr. and Pedro Lu{\'{\i}}s Bernardo da Rocha and Maria da Concei{\c{c}}{\~{a}}o L. Carneiro and Vanessa Perp{\'{e}}tua G. S. Reis and Ricardo F. Machado and Claudia Sepulveda and Charbel N. El{-}Hani}, title = {Modeling a Virtual World for the Educational Game Calangos}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {382396:1--382396:14}, year = {2014}, url = {https://doi.org/10.1155/2014/382396}, doi = {10.1155/2014/382396}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/LoulaCARCRMSE14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/MaggioriniRS14, author = {Dario Maggiorini and Laura Anna Ripamonti and Federico Sauro}, title = {Unifying Rigid and Soft Bodies Representation: The Sulfur Physics Engine}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {485019:1--485019:12}, year = {2014}, url = {https://doi.org/10.1155/2014/485019}, doi = {10.1155/2014/485019}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/MaggioriniRS14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/MarcianoMM14, author = {Juvane Nunes Marciano and Leonardo Cunha de Miranda and Erica Esteves Cunha de Miranda}, title = {Evaluating Multiple Aspects of Educational Computer Games: Literature Review and Case Study}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {139205:1--139205:12}, year = {2014}, url = {https://doi.org/10.1155/2014/139205}, doi = {10.1155/2014/139205}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/MarcianoMM14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/NieCX14, author = {Xiao Nie and Leiting Chen and Tao Xiang}, title = {An Efficient Sleepy Algorithm for Particle-Based Fluids}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {806095:1--806095:8}, year = {2014}, url = {https://doi.org/10.1155/2014/806095}, doi = {10.1155/2014/806095}, timestamp = {Mon, 08 Apr 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/NieCX14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/RicciardiP14, author = {Francesco Ricciardi and Lucio Tommaso De Paolis}, title = {A Comprehensive Review of Serious Games in Health Professions}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {787968:1--787968:11}, year = {2014}, url = {https://doi.org/10.1155/2014/787968}, doi = {10.1155/2014/787968}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/RicciardiP14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SchroederH14, author = {Daniel Schroeder and Howard J. Hamilton}, title = {Desirable Elements for a Particle System Interface}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {623809:1--623809:12}, year = {2014}, url = {https://doi.org/10.1155/2014/623809}, doi = {10.1155/2014/623809}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SchroederH14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/ShiCA14, author = {Wei Shi and Jean{-}Pierre Corriveau and Jacob Agar}, title = {Dead Reckoning Using Play Patterns in a Simple 2D Multiplayer Online Game}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {138596:1--138596:18}, year = {2014}, url = {https://doi.org/10.1155/2014/138596}, doi = {10.1155/2014/138596}, timestamp = {Mon, 26 Jun 2023 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/ShiCA14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/Sucontphunt14, author = {Tanasai Sucontphunt}, title = {A Practical Approach for Identity-Embodied 3D Artistic Face Modeling}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {781950:1--781950:10}, year = {2014}, url = {https://doi.org/10.1155/2014/781950}, doi = {10.1155/2014/781950}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/Sucontphunt14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/ijcgt/SuznjevicSMFR14, author = {Mirko Suznjevic and Jose Saldana and Maja Matijasevic and Juli{\'{a}}n Fern{\'{a}}ndez{-}Navajas and Jos{\'{e}} Ru{\'{\i}}z{-}Mas}, title = {Analyzing the Effect of {TCP} and Server Population on Massively Multiplayer Games}, journal = {Int. J. Comput. Games Technol.}, volume = {2014}, pages = {602403:1--602403:17}, year = {2014}, url = {https://doi.org/10.1155/2014/602403}, doi = {10.1155/2014/602403}, timestamp = {Thu, 09 Apr 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/ijcgt/SuznjevicSMFR14.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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