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@article{DBLP:journals/gamestudies/Aarseth19, author = {Espen Aarseth}, title = {Game Studies: How to play - Ten play-tips for the aspiring game-studies scholar}, journal = {Game Stud.}, volume = {19}, number = {2}, year = {2019}, url = {http://gamestudies.org/1902/articles/howtoplay}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Aarseth19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/AllowayC19, author = {Tracy Packiam Alloway and Rachel Carpenter}, title = {"Gotta Catch 'Em All" - Can Playing Pok{\'{e}}mon Go Influence Mood and Empathy?}, journal = {Game Stud.}, volume = {19}, number = {2}, year = {2019}, url = {http://gamestudies.org/1902/articles/allowaycarpenter}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/AllowayC19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/AycockF19, author = {John Aycock and Patrick Finn}, title = {Uncivil Engineering: {A} Textual Divide in Game Studies}, journal = {Game Stud.}, volume = {19}, number = {3}, year = {2019}, url = {http://gamestudies.org/1903/articles/aycockfinn}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/AycockF19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Callahan19, author = {David Callahan}, title = {Don't Fear the Reapers, Fear Multiculturalism: Canadian Contexts and Ethnic Elisions in Mass Effect}, journal = {Game Stud.}, volume = {19}, number = {2}, year = {2019}, url = {http://gamestudies.org/1902/articles/davidcallahan}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Callahan19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Lee19, author = {Yu{-}Hao Lee}, title = {Older adults' digital gameplay, social capital, social connectedness, and civic participation}, journal = {Game Stud.}, volume = {19}, number = {1}, year = {2019}, url = {http://gamestudies.org/1901/articles/lee}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Lee19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Lipkin19, author = {Nadav D. Lipkin}, title = {The Indiepocalypse: the Political-Economy of Independent Game Development Labor in Contemporary Indie Markets}, journal = {Game Stud.}, volume = {19}, number = {2}, year = {2019}, url = {http://gamestudies.org/1902/articles/lipkin}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Lipkin19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Lobo19, author = {Phillip Lobo}, title = {Novel Subjects: Robinson Crusoe {\&} Minecraft and the Production of Sovereign Selfhood}, journal = {Game Stud.}, volume = {19}, number = {1}, year = {2019}, url = {http://gamestudies.org/1901/articles/lobo}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Lobo19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Nguyen19, author = {C. Thi Nguyen}, title = {The right way to play a game}, journal = {Game Stud.}, volume = {19}, number = {1}, year = {2019}, url = {http://gamestudies.org/1901/articles/nguyen}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Nguyen19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Perez-Latorre19, author = {{\'{O}}liver P{\'{e}}rez{-}Latorre}, title = {Post-apocalyptic Games, Heroism and the Great Recession}, journal = {Game Stud.}, volume = {19}, number = {3}, year = {2019}, url = {http://gamestudies.org/1903/articles/perezlatorre}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Perez-Latorre19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/PotzschW19, author = {Holger P{\"{o}}tzsch and Agata Waszkiewicz}, title = {Life Is Bleak (in Particular for Women Who Exert Power and Try to Change the World): The Poetics and Politics of \emph{Life Is Strange}}, journal = {Game Stud.}, volume = {19}, number = {3}, year = {2019}, url = {http://gamestudies.org/1903/articles/waszkiewiczpotzsch}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/PotzschW19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Soler-Adillon19, author = {Joan Soler{-}Adillon}, title = {The Open, the Closed and the Emergent: Theorizing Emergence for Videogame Studies}, journal = {Game Stud.}, volume = {19}, number = {2}, year = {2019}, url = {http://gamestudies.org/1902/articles/soleradillon}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Soler-Adillon19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/gamestudies/Stang19, author = {Sarah Stang}, title = {"This Action Will Have Consequences": Interactivity and Player Agency}, journal = {Game Stud.}, volume = {19}, number = {1}, year = {2019}, url = {http://gamestudies.org/1901/articles/stang}, timestamp = {Thu, 25 Feb 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/gamestudies/Stang19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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