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@article{DBLP:journals/entcom/BaileyM19, author = {Eric Nelson Bailey and Kazunori Miyata}, title = {Improving video game project scope decisions with data: An analysis of achievements and game completion rates}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100299}, doi = {10.1016/J.ENTCOM.2019.100299}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/BaileyM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/BlomBS19, author = {Paris Mavromoustakos Blom and Sander Bakkes and Pieter Spronck}, title = {Modeling and adjusting in-game difficulty based on facial expression analysis}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100307}, doi = {10.1016/J.ENTCOM.2019.100307}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/BlomBS19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/DoorenSVSB19, author = {Marierose M. M. van Dooren and Panote Siriaraya and Valentijn Visch and Renske Spijkerman and Laura Bijkerk}, title = {Reflections on the design, implementation, and adoption of a gamified eHealth application in youth mental healthcare}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100305}, doi = {10.1016/J.ENTCOM.2019.100305}, timestamp = {Mon, 26 Oct 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/DoorenSVSB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/EcksteinKEL19, author = {Benjamin Eckstein and Eva Krapp and Anne Els{\"{a}}sser and Birgit Lugrin}, title = {Smart substitutional reality: Integrating the smart home into virtual reality}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100306}, doi = {10.1016/J.ENTCOM.2019.100306}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/EcksteinKEL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/KallioM19, author = {Oskari Kallio and Masood Masoodian}, title = {Featuring comedy through ludonarrative elements of video games}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100304}, doi = {10.1016/J.ENTCOM.2019.100304}, timestamp = {Sat, 22 Feb 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/KallioM19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/LinBLC19, author = {Jih{-}Hsuan Tammy Lin and Nicholas David Bowman and Shu{-}Fang Lin and Yen{-}Shen Chen}, title = {Setting the digital stage: Defining game streaming as an entertainment experience}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100309}, doi = {10.1016/J.ENTCOM.2019.100309}, timestamp = {Wed, 07 Dec 2022 00:00:00 +0100}, biburl = {https://dblp.org/rec/journals/entcom/LinBLC19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/McGannIHC19, author = {Jamie McGann and Johann Issartel and Lucy Hederman and Owen Conlan}, title = {PaCMAn: {A} 'principled' framework, arising from a systematic review of the literature, to underpin design and deployment of video games for motor skill acquisition}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100310}, doi = {10.1016/J.ENTCOM.2019.100310}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/entcom/McGannIHC19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/WuWJHL19, author = {Yuanjie Wu and Yu Wang and Sungchul Jung and Simon Hoermann and Robert W. Lindeman}, title = {Towards an articulated avatar in {VR:} Improving body and hand tracking using only depth cameras}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100303}, doi = {10.1016/J.ENTCOM.2019.100303}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/entcom/WuWJHL19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@article{DBLP:journals/entcom/YildirimBB19, author = {{\c{C}}agdas Yildirim and Barbaros Bostan and Mehmet Ilker Berkman}, title = {Impact of different immersive techniques on the perceived sense of presence measured via subjective scales}, journal = {Entertain. Comput.}, volume = {31}, year = {2019}, url = {https://doi.org/10.1016/j.entcom.2019.100308}, doi = {10.1016/J.ENTCOM.2019.100308}, timestamp = {Sat, 05 Sep 2020 01:00:00 +0200}, biburl = {https://dblp.org/rec/journals/entcom/YildirimBB19.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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