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@inproceedings{DBLP:conf/sbgames/BarbosaBB15,
  author       = {Marcelo de Barros Barbosa and
                  Cecilia de Barros Barbosa and
                  Andre Freitas Barbosa},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {MuSSE: {A} Tool to Extract Meta-Data from Game Sprite Sheets Using
                  Blob Detection Algorithm},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {61--69},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.22},
  doi          = {10.1109/SBGAMES.2015.22},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/BarbosaBB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/CassolBNBM15,
  author       = {Vin{\'{\i}}cius Jurinic Cassol and
                  Jovani Oliveira Brasil and
                  Amyr B. Fortes Neto and
                  Adriana Braun and
                  Soraia Raupp Musse},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {An Approach to Validate Crowd Simulation Software: {A} Case Study
                  on CrowdSim},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {192--203},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.11},
  doi          = {10.1109/SBGAMES.2015.11},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/CassolBNBM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/CastroSFT15,
  author       = {Rafael H. A. de Castro and
                  Felipe G. dos Santos and
                  Iguatemi E. da Fonseca and
                  Tatiana A. Tavares},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {ATreVEE {IN:} Using Natural Interaction in Procedure Simulator for
                  Training in the Electricity Sector},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {183--191},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.14},
  doi          = {10.1109/SBGAMES.2015.14},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/CastroSFT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/FeitosaMMG15,
  author       = {Victor R. M. Feitosa and
                  Jos{\'{e}} G. R. Maia and
                  Leonardo O. Moreira and
                  George A. M. Gomes},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {GameVis: Game Data Visualization for the Web},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {70--79},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.21},
  doi          = {10.1109/SBGAMES.2015.21},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/FeitosaMMG15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/FrancoMNG15,
  author       = {Artur O. R. Franco and
                  Jos{\'{e}} G. R. Maia and
                  Joaquim A. M. Neto and
                  Fernando A. C. Gomes},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {An Interactive Storytelling Model for Non-player Characters on Electronic
                  RPGs},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {52--60},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.13},
  doi          = {10.1109/SBGAMES.2015.13},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/FrancoMNG15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/KrassmannPFM15,
  author       = {Aliane Loureiro Krassmann and
                  Leo Natan Paschoal and
                  Andressa Falcade and
                  Roseclea Duarte Medina},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Evaluation of Game-Based Learning Approaches through Digital Serious
                  Games in Computer Science Higher Education: {A} Systematic Mapping},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {43--51},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.18},
  doi          = {10.1109/SBGAMES.2015.18},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/KrassmannPFM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/MacedoASCGR15,
  author       = {Bruno H. F. Macedo and
                  Gabriel F. P. Araujo and
                  Gabriel S. Silva and
                  Matheus C. Crestani and
                  Yuri B. Galli and
                  Guilherme Novaes Ramos},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Evolving Finite-State Machines Controllers for the Simulated Car Racing
                  Championship},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {160--172},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.19},
  doi          = {10.1109/SBGAMES.2015.19},
  timestamp    = {Sun, 04 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/MacedoASCGR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/MacedoR15,
  author       = {Daniel Valente de Macedo and
                  Maria Andr{\'{e}}ia Formico Rodrigues},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Realistic Rendering in 3D Walkthroughs with High Quality Fast Reflections},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {109--117},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.23},
  doi          = {10.1109/SBGAMES.2015.23},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/MacedoR15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/MendoncaBN15,
  author       = {Matheus R. F. Mendon{\c{c}}a and
                  Heder S. Bernardino and
                  Raul Fonseca Neto},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Simulating Human Behavior in Fighting Games Using Reinforcement Learning
                  and Artificial Neural Networks},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {152--159},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.25},
  doi          = {10.1109/SBGAMES.2015.25},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/MendoncaBN15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/NoletoLSVT15,
  author       = {Carleandro Noleto and
                  Messias Lima and
                  Lu{\'{\i}}s Fernando Maia Silva and
                  Windson Viana and
                  Fernando A. M. Trinta},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {An Authoring Tool for Location-Based Mobile Games with Augmented Reality
                  Features},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {99--108},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.12},
  doi          = {10.1109/SBGAMES.2015.12},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/NoletoLSVT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/OliveiraLCTCL15,
  author       = {Patricia A. de Oliveira and
                  Erich P. Lotto and
                  Ana Grasielle Dion{\'{\i}}sio Corr{\^{e}}a and
                  Luis G. G. Taboada and
                  Laisa C. P. Costa and
                  Roseli D. Lopes},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Virtual Stage: An Immersive Musical Game for People with Visual Impairment},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {135--141},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.26},
  doi          = {10.1109/SBGAMES.2015.26},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/OliveiraLCTCL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/PerezCVMC15,
  author       = {Lizeth Joseline Fuentes Perez and
                  Luciano Arnaldo Romero Calla and
                  Luis Valente and
                  Anselmo Antunes Montenegro and
                  Esteban Walter Gonzalez Clua},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Dynamic Game Difficulty Balancing in Real Time Using Evolutionary
                  Fuzzy Cognitive Maps},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {24--32},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.17},
  doi          = {10.1109/SBGAMES.2015.17},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/PerezCVMC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/QueirozBM15,
  author       = {Rossana Baptista Queiroz and
                  Adriana Braun and
                  Soraia Raupp Musse},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {An Adaptive Methodology for Facial Expression Transfer},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {11--23},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.10},
  doi          = {10.1109/SBGAMES.2015.10},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/QueirozBM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilvaC15,
  author       = {Victor do Nascimento Silva and
                  Luiz Chaimowicz},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {On the Development of Intelligent Agents for {MOBA} Games},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {142--151},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.33},
  doi          = {10.1109/SBGAMES.2015.33},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilvaC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilvaCM15,
  author       = {Eider C. P. Silva and
                  Esteban Walter Gonzalez Clua and
                  Anselmo Antunes Montenegro},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Sensor Data Fusion for Full Arm Tracking Using Myo Armband and Leap
                  Motion},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {128--134},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.24},
  doi          = {10.1109/SBGAMES.2015.24},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilvaCM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilvaSC15,
  author       = {Mirna Paula Silva and
                  Victor do Nascimento Silva and
                  Luiz Chaimowicz},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Dynamic Difficulty Adjustment through an Adaptive {AI}},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {173--182},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.16},
  doi          = {10.1109/SBGAMES.2015.16},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilvaSC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilvaVCF15,
  author       = {Alexandre Ribeiro Silva and
                  Lu{\'{\i}}s Valente and
                  Esteban Clua and
                  Bruno Feij{\'{o}}},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {An Indoor Navigation System for Live-Action Virtual Reality Games},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {1--10},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.29},
  doi          = {10.1109/SBGAMES.2015.29},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilvaVCF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/SilveiraCMDM15,
  author       = {Ivan Silveira and
                  Daniel Camozzato and
                  Fernando Marson and
                  Leandro Dihl and
                  Soraia Raupp Musse},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Real-Time Procedural Generation of Personalized Facade and Interior
                  Appearances Based on Semantics},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {89--98},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.32},
  doi          = {10.1109/SBGAMES.2015.32},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/SilveiraCMDM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/VazL15,
  author       = {Luiz Adriano A. O. Vaz and
                  Marcus Vinicius Lamar},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Grybot: {A} Didactic Guitar Hero Robot Player on {FPGA}},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {118--127},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.30},
  doi          = {10.1109/SBGAMES.2015.30},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/VazL15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/ZamithVFJC15,
  author       = {Marcelo Zamith and
                  Luis Valente and
                  Bruno Feij{\'{o}} and
                  Mark Joselli and
                  Esteban Clua},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Exploring Parallel Game Architectures with Tardiness Policy},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {33--42},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.20},
  doi          = {10.1109/SBGAMES.2015.20},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/ZamithVFJC15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/sbgames/ZuinM15,
  author       = {Gianlucca L. Zuin and
                  Yuri P. A. Macedo},
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {Attempting to Discover Infinite Combos in Fighting Games Using Hidden
                  Markov Models},
  booktitle    = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  pages        = {80--88},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://doi.org/10.1109/SBGames.2015.15},
  doi          = {10.1109/SBGAMES.2015.15},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/sbgames/ZuinM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/sbgames/2015,
  editor       = {Maria Andr{\'{e}}ia Formico Rodrigues and
                  Fl{\'{a}}via Garcia de Carvalho and
                  Marcelo Sim{\~{a}}o de Vasconcellos},
  title        = {14th Brazilian Symposium on Computer Games and Digital Entertainment,
                  SBGames 2015, Piau{\'{\i}}, Brazil, November 11-13, 2015},
  publisher    = {{IEEE} Computer Society},
  year         = {2015},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/7781134/proceeding},
  isbn         = {978-1-4673-8843-6},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/sbgames/2015.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}