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@inproceedings{DBLP:conf/icse/AasbakkenJC12, author = {Mia Aasbakken and Letizia Jaccheri and Konstantinos Chorianopoulos}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Evaluation of user engagement and message comprehension in a pervasive software installation}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {27--30}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225923}, doi = {10.1109/GAS.2012.6225923}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/AasbakkenJC12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/DoranBHPB12, author = {Katelyn Doran and Acey Kreisler Boyce and Andrew Hicks and Jamie Payton and Tiffany Barnes}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Creation of a game-based digital layer for increased museum engagement among digital natives}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {31--34}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225924}, doi = {10.1109/GAS.2012.6225924}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/DoranBHPB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/DragertKV12, author = {Christopher Dragert and J{\"{o}}rg Kienzle and Clark Verbrugge}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Reusable components for artificial intelligence in computer games}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {35--41}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225925}, doi = {10.1109/GAS.2012.6225925}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/DragertKV12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/Dubois12, author = {Daniel J. Dubois}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Toward adopting self-organizing models for the \emph{gamification} of context-aware user applications}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {9--15}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225928}, doi = {10.1109/GAS.2012.6225928}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/Dubois12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/IsmailovicHKPB12, author = {Damir Ismailovic and Juan Haladjian and Barbara K{\"{o}}hler and Dennis Pagano and Bernd Br{\"{u}}gge}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Adaptive serious game development}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {23--26}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225922}, doi = {10.1109/GAS.2012.6225922}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/IsmailovicHKPB12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/KohlerHSI12, author = {Barbara K{\"{o}}hler and Juan Haladjian and Blagina Simeonova and Damir Ismailovic}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Feedback in low vs. high fidelity visuals for game prototypes}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {42--47}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225926}, doi = {10.1109/GAS.2012.6225926}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/KohlerHSI12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/MaggioriniRZ12, author = {Dario Maggiorini and Laura Anna Ripamonti and Eraldo Zanon}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Supporting seniors rehabilitation through videogame technology: a distributed approach}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {16--22}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225920}, doi = {10.1109/GAS.2012.6225920}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/MaggioriniRZ12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/Pieper12, author = {J{\"{o}}ran Pieper}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Learning software engineering processes through playing games: suggestions for next generation of simulations and digital learning games}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {1--4}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225921}, doi = {10.1109/GAS.2012.6225921}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/Pieper12.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icse/SingerS12a, author = {Leif Singer and Kurt Schneider}, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {It was a bit of a race: gamification of version control}, booktitle = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, pages = {5--8}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://doi.org/10.1109/GAS.2012.6225927}, doi = {10.1109/GAS.2012.6225927}, timestamp = {Thu, 23 Mar 2023 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icse/SingerS12a.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/icse/2012gas, editor = {Jonathan Bell and Kendra M. L. Cooper and Gail E. Kaiser and Swapneel Sheth}, title = {Proceedings of the Second International Workshop on Games and Software Engineering: Realizing User Engagement with Game Engineering Techniques, {GAS} 2012, Zurich, Switzerland, June 9, 2012}, publisher = {{IEEE/ACM}}, year = {2012}, url = {https://ieeexplore.ieee.org/xpl/conhome/6218994/proceeding}, isbn = {978-1-4673-1768-9}, timestamp = {Wed, 16 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icse/2012gas.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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