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@inproceedings{DBLP:conf/icse/AasbakkenJC12,
  author       = {Mia Aasbakken and
                  Letizia Jaccheri and
                  Konstantinos Chorianopoulos},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Evaluation of user engagement and message comprehension in a pervasive
                  software installation},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {27--30},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225923},
  doi          = {10.1109/GAS.2012.6225923},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/AasbakkenJC12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/DoranBHPB12,
  author       = {Katelyn Doran and
                  Acey Kreisler Boyce and
                  Andrew Hicks and
                  Jamie Payton and
                  Tiffany Barnes},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Creation of a game-based digital layer for increased museum engagement
                  among digital natives},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {31--34},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225924},
  doi          = {10.1109/GAS.2012.6225924},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/DoranBHPB12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/DragertKV12,
  author       = {Christopher Dragert and
                  J{\"{o}}rg Kienzle and
                  Clark Verbrugge},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Reusable components for artificial intelligence in computer games},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {35--41},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225925},
  doi          = {10.1109/GAS.2012.6225925},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/DragertKV12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/Dubois12,
  author       = {Daniel J. Dubois},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Toward adopting self-organizing models for the \emph{gamification}
                  of context-aware user applications},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {9--15},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225928},
  doi          = {10.1109/GAS.2012.6225928},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/Dubois12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/IsmailovicHKPB12,
  author       = {Damir Ismailovic and
                  Juan Haladjian and
                  Barbara K{\"{o}}hler and
                  Dennis Pagano and
                  Bernd Br{\"{u}}gge},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Adaptive serious game development},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {23--26},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225922},
  doi          = {10.1109/GAS.2012.6225922},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/IsmailovicHKPB12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/KohlerHSI12,
  author       = {Barbara K{\"{o}}hler and
                  Juan Haladjian and
                  Blagina Simeonova and
                  Damir Ismailovic},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Feedback in low vs. high fidelity visuals for game prototypes},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {42--47},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225926},
  doi          = {10.1109/GAS.2012.6225926},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/KohlerHSI12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/MaggioriniRZ12,
  author       = {Dario Maggiorini and
                  Laura Anna Ripamonti and
                  Eraldo Zanon},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Supporting seniors rehabilitation through videogame technology: a
                  distributed approach},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {16--22},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225920},
  doi          = {10.1109/GAS.2012.6225920},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/MaggioriniRZ12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/Pieper12,
  author       = {J{\"{o}}ran Pieper},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Learning software engineering processes through playing games: suggestions
                  for next generation of simulations and digital learning games},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {1--4},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225921},
  doi          = {10.1109/GAS.2012.6225921},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/Pieper12.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/icse/SingerS12a,
  author       = {Leif Singer and
                  Kurt Schneider},
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {It was a bit of a race: gamification of version control},
  booktitle    = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  pages        = {5--8},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://doi.org/10.1109/GAS.2012.6225927},
  doi          = {10.1109/GAS.2012.6225927},
  timestamp    = {Thu, 23 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/icse/SingerS12a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/icse/2012gas,
  editor       = {Jonathan Bell and
                  Kendra M. L. Cooper and
                  Gail E. Kaiser and
                  Swapneel Sheth},
  title        = {Proceedings of the Second International Workshop on Games and Software
                  Engineering: Realizing User Engagement with Game Engineering Techniques,
                  {GAS} 2012, Zurich, Switzerland, June 9, 2012},
  publisher    = {{IEEE/ACM}},
  year         = {2012},
  url          = {https://ieeexplore.ieee.org/xpl/conhome/6218994/proceeding},
  isbn         = {978-1-4673-1768-9},
  timestamp    = {Wed, 16 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/icse/2012gas.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}