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@inproceedings{DBLP:conf/icgj/FiskeSLS17, author = {Elliot Fiske and Thomas Steinke and Alex Ling and Cory Slaught}, editor = {Allan Fowler and Lindsay Grace}, title = {Major Tom: created in 48 hours for Global Game Jam 2017}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {36--39}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055123}, doi = {10.1145/3055116.3055123}, timestamp = {Fri, 19 Mar 2021 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/FiskeSLS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/FowlerS17, author = {Allan Fowler and Ian Schreiber}, editor = {Allan Fowler and Lindsay Grace}, title = {Engaging under-represented minorities in {STEM} through game jams}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {1--5}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055120}, doi = {10.1145/3055116.3055120}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/FowlerS17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/Ho17, author = {Xavier Ho}, editor = {Allan Fowler and Lindsay Grace}, title = {Evoking inspiration for game jam ideas}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {6--9}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055125}, doi = {10.1145/3055116.3055125}, timestamp = {Thu, 14 Oct 2021 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icgj/Ho17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/IzvalovNN17, author = {Alexey Izvalov and Serhii Nedilko and Vitalii Nedilko}, editor = {Allan Fowler and Lindsay Grace}, title = {Comparison of game creation and engineering hackathons on the global and local levels}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {22--25}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055119}, doi = {10.1145/3055116.3055119}, timestamp = {Sun, 02 Oct 2022 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icgj/IzvalovNN17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/LoriaVOLCAG17, author = {Casey Loria and Brannan Vitek and Claire Oliphant and Lane Lake and Dustin Colvin and Duncan Alatar and Melissa Gilmer}, editor = {Allan Fowler and Lindsay Grace}, title = {Cosmic Brownie}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {33--35}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055124}, doi = {10.1145/3055116.3055124}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/LoriaVOLCAG17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/MyerscoughEJL17, author = {Kaelan Doyle Myerscough and Richard Eberhardt and Mikael Jakobsson and Claudia Lo}, editor = {Allan Fowler and Lindsay Grace}, title = {Jamming for allies: finding a formula for inclusive design exploration collaborations}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {26--32}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055121}, doi = {10.1145/3055116.3055121}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/MyerscoughEJL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/PirkerKG17, author = {Johanna Pirker and Foaad Khosmood and Christian G{\"{u}}tl}, editor = {Allan Fowler and Lindsay Grace}, title = {Social network analysis of the global game jam network}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {10--14}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055117}, doi = {10.1145/3055116.3055117}, timestamp = {Tue, 07 May 2024 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icgj/PirkerKG17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/PollockMY17, author = {Ian Pollock and James Murray and Beth Yeager}, editor = {Allan Fowler and Lindsay Grace}, title = {Brain jam: {STEAM} learning through neuroscience-themed game development}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {15--21}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055122}, doi = {10.1145/3055116.3055122}, timestamp = {Sat, 19 Oct 2019 01:00:00 +0200}, biburl = {https://dblp.org/rec/conf/icgj/PollockMY17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/ShoosterSMWCWL17, author = {Forrest Z. Shooster and Chase Slattery and Luna Meier and Rebecca Wengert and Michael Campito and Alex Woodward and Marc Laroussini}, editor = {Allan Fowler and Lindsay Grace}, title = {The Big Wave: An Accessible Parallel Gameplay Information Gathering Puzzle Game made for the Global Game Jam}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {40--43}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055118}, doi = {10.1145/3055116.3055118}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/ShoosterSMWCWL17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@inproceedings{DBLP:conf/icgj/SloanR17, author = {Robin J. S. Sloan and Paul Robertson}, editor = {Allan Fowler and Lindsay Grace}, title = {Virtua Walker 1987: technostalgia for a walking sim from an alternative past}, booktitle = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, pages = {44--45}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116.3055126}, doi = {10.1145/3055116.3055126}, timestamp = {Fri, 11 Dec 2020 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/SloanR17.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
@proceedings{DBLP:conf/icgj/2017, editor = {Allan Fowler and Lindsay Grace}, title = {Proceedings of the Second International Conference on Game Jams, Hackathons, and Game Creation Events, {ICGJ} 2017, San Francisco, California, USA, February 26, 2017}, publisher = {{ACM}}, year = {2017}, url = {https://doi.org/10.1145/3055116}, doi = {10.1145/3055116}, isbn = {978-1-4503-4797-6}, timestamp = {Tue, 06 Nov 2018 00:00:00 +0100}, biburl = {https://dblp.org/rec/conf/icgj/2017.bib}, bibsource = {dblp computer science bibliography, https://dblp.org} }
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