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@inproceedings{DBLP:conf/aaai/BogdanovicMDF15,
  author       = {Miroslav Bogdanovic and
                  Dejan Markovikj and
                  Misha Denil and
                  Nando de Freitas},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Deep Apprenticeship Learning for Playing Video Games},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10159},
  timestamp    = {Tue, 05 Sep 2023 08:59:27 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/BogdanovicMDF15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/BraylanHMM15,
  author       = {Alexander Braylan and
                  Mark Hollenbeck and
                  Elliot Meyerson and
                  Risto Miikkulainen},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Frame Skip Is a Powerful Parameter for Learning to Play Atari},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10156},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/BraylanHMM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/CruzPLT15,
  author       = {Gabriel Victor de la Cruz and
                  Bei Peng and
                  Walter Stephen Lasecki and
                  Matthew Edmund Taylor},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Generating Real-Time Crowd Advice to Improve Reinforcement Learning
                  Agents},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/9947},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/CruzPLT15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/HausknechtS15,
  author       = {Matthew J. Hausknecht and
                  Peter Stone},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {The Impact of Determinism on Learning Atari 2600 Games},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/9564},
  timestamp    = {Tue, 19 Nov 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/aaai/HausknechtS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/LipovetzkyRG15,
  author       = {Nir Lipovetzky and
                  Miquel Ram{\'{\i}}rez and
                  Hector Geffner},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Classical Planning Algorithms on the Atari Video Games},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10142},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/LipovetzkyRG15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/MachadoSB15,
  author       = {Marlos C. Machado and
                  Sriram Srinivasan and
                  Michael H. Bowling},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Domain-Independent Optimistic Initialization for Reinforcement Learning},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10103},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/MachadoSB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/MannMM15,
  author       = {Timothy A. Mann and
                  Daniel J. Mankowitz and
                  Shie Mannor},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Learning When to Switch between Skills in a High Dimensional Domain},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10089},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/MannMM15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/NagarajanMT15a,
  author       = {Vaishnavh Nagarajan and
                  Leandro Soriano Marcolino and
                  Milind Tambe},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Every Team Makes Mistakes: An Initial Report on Predicting Failure
                  in Teamwork},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10127},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/NagarajanMT15a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/PiresS15,
  author       = {Bernardo {\'{A}}vila Pires and
                  Csaba Szepesv{\'{a}}ri},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Pathological Effects of Variance on Classification-Based Policy Iteration},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10098},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/PiresS15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/aaai/TalvitieB15,
  author       = {Erik Talvitie and
                  Michael H. Bowling},
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Pairwise Relative Offset Features for Atari 2600 Games},
  booktitle    = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://aaai.org/ocs/index.php/WS/AAAIW15/paper/view/10148},
  timestamp    = {Mon, 04 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/TalvitieB15.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/aaai/2015games,
  editor       = {Michael Bowling and
                  Marc G. Bellemare and
                  Erik Talvitie and
                  Joel Veness and
                  Marlos C. Machado},
  title        = {Learning for General Competency in Video Games, Papers from the 2015
                  {AAAI} Workshop, Austin, Texas, USA, January 26, 2015},
  series       = {{AAAI} Technical Report},
  volume       = {{WS-15-10}},
  publisher    = {{AAAI} Press},
  year         = {2015},
  url          = {http://www.aaai.org/Library/Workshops/ws15-10.php},
  isbn         = {978-1-57735-721-6},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/aaai/2015games.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}