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@inproceedings{DBLP:conf/ACMace/AmersonKY05,
  author       = {Dan Amerson and
                  Shaun Kime and
                  R. Michael Young},
  editor       = {Newton Lee},
  title        = {Real-time cinematic camera control for interactive narratives},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {369},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178552},
  doi          = {10.1145/1178477.1178552},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/AmersonKY05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ArchambaultO05,
  author       = {Dominique Archambault and
                  Damien Olivier},
  editor       = {Newton Lee},
  title        = {How to make games for visually impaired children},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {450--453},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178578},
  doi          = {10.1145/1178477.1178578},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ArchambaultO05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/AsanoIMF05,
  author       = {Toshio Asano and
                  Yutaka Ishibashi and
                  Satoshi Minezawa and
                  Masaki Fujimoto},
  editor       = {Newton Lee},
  title        = {Surveys of exhibition planners and visitors about a distributed haptic
                  museum},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {246--249},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178518},
  doi          = {10.1145/1178477.1178518},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/AsanoIMF05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BarakonyiWPS05,
  author       = {Istv{\'{a}}n Barakonyi and
                  Markus Weilguny and
                  Thomas Psik and
                  Dieter Schmalstieg},
  editor       = {Newton Lee},
  title        = {MonkeyBridge: autonomous agents in augmented reality games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {172--175},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178500},
  doi          = {10.1145/1178477.1178500},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BarakonyiWPS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BaroniECB05,
  author       = {Andrea Baroni and
                  Chiara Evangelista and
                  Marcello Carrozzino and
                  Massimo Bergamasco},
  editor       = {Newton Lee},
  title        = {Building 3D interactive environments for the children's narrative:
                  a didactic project},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {350--353},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178544},
  doi          = {10.1145/1178477.1178544},
  timestamp    = {Sun, 06 Oct 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/BaroniECB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BarrosM05,
  author       = {Leandro Motta Barros and
                  Soraia Raupp Musse},
  editor       = {Newton Lee},
  title        = {Introducing narrative principles into planning-based interactive storytelling},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {35--42},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178482},
  doi          = {10.1145/1178477.1178482},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BarrosM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BastosD05,
  author       = {Rafael Bastos and
                  Jos{\'{e}} Miguel Salles Dias},
  editor       = {Newton Lee},
  title        = {Fully automated texture tracking based on natural features extraction
                  and template matching},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {180--183},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178502},
  doi          = {10.1145/1178477.1178502},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BastosD05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BergW05,
  author       = {Jan Berg and
                  Johnny Wingstedt},
  editor       = {Newton Lee},
  title        = {Relations between selected musical parameters and expressed emotions:
                  extending the potential of computer entertainment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {164--171},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178499},
  doi          = {10.1145/1178477.1178499},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/BergW05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BinSubaihMR05,
  author       = {Ahmed BinSubaih and
                  Steve Maddock and
                  Daniela Romano},
  editor       = {Newton Lee},
  title        = {Game logic portability},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {458--461},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178580},
  doi          = {10.1145/1178477.1178580},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/BinSubaihMR05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BojDCXL05,
  author       = {Clara Boj Tovar and
                  Diego J. D{\'{\i}}az and
                  Adrian David Cheok and
                  Ke Xu and
                  Wei Liu},
  editor       = {Newton Lee},
  title        = {Free network visible network},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {395--396},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178568},
  doi          = {10.1145/1178477.1178568},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/BojDCXL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BradleyR05,
  author       = {Derek Bradley and
                  Gerhard Roth},
  editor       = {Newton Lee},
  title        = {Natural interaction with virtual objects using vision-based six {DOF}
                  sphere tracking},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {19--26},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178480},
  doi          = {10.1145/1178477.1178480},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BradleyR05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BrooksBG05,
  author       = {Andrew G. Brooks and
                  Matt Berlin and
                  Jesse Gray},
  editor       = {Newton Lee},
  title        = {Untethered robotic play for repetitive physical tasks},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {27--34},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178481},
  doi          = {10.1145/1178477.1178481},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BrooksBG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/BruineJG0P05,
  author       = {Annelies de Bruine and
                  Huw Jeffries and
                  Erik Geelhoed and
                  Richard Hull and
                  Nick Piggott},
  editor       = {Newton Lee},
  title        = {Augmenting digital audio broadcast with rich data},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {286--289},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178528},
  doi          = {10.1145/1178477.1178528},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/BruineJG0P05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ButA05,
  author       = {Jason But and
                  Grenville J. Armitage},
  editor       = {Newton Lee},
  title        = {Implementing encrypted streaming video in a distributed server environment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {322--325},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178537},
  doi          = {10.1145/1178477.1178537},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ButA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CabralDDB05,
  author       = {Carolina Cabral and
                  Juana Dehanov and
                  Jos{\'{e}} Miguel Salles Dias and
                  Rafael Bastos},
  editor       = {Newton Lee},
  title        = {Developing games with Magic Playground: a gesture-based game engine},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {361--362},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178548},
  doi          = {10.1145/1178477.1178548},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CabralDDB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CarbonellMA05,
  author       = {Mois{\'{e}}s Ma{\~{n}}as Carbonell and
                  Francisco Giner Mart{\'{\i}}nez and
                  Javier Montesa Andr{\'{e}}s},
  editor       = {Newton Lee},
  title        = {Notbook {AR}},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {356--357},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178546},
  doi          = {10.1145/1178477.1178546},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CarbonellMA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CarrozzinoBTB05,
  author       = {Marcello Carrozzino and
                  Andrea Brogi and
                  Franco Tecchia and
                  Massimo Bergamasco},
  editor       = {Newton Lee},
  title        = {The 3D interactive visit to Piazza dei Miracoli, Italy},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {192--195},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178505},
  doi          = {10.1145/1178477.1178505},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CarrozzinoBTB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CarrozzinoTBCB05,
  author       = {Marcello Carrozzino and
                  Franco Tecchia and
                  Sandro Bacinelli and
                  Carlo Cappelletti and
                  Massimo Bergamasco},
  editor       = {Newton Lee},
  title        = {Lowering the development time of multimodal interactive application:
                  the real-life experience of the {XVR} project},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {270--273},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178524},
  doi          = {10.1145/1178477.1178524},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CarrozzinoTBCB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ChalmersBBHST05,
  author       = {Matthew Chalmers and
                  Marek Bell and
                  Barry A. T. Brown and
                  Malcolm Hall and
                  Scott Sherwood and
                  Paul Tennent},
  editor       = {Newton Lee},
  title        = {Gaming on the edge: using seams in ubicomp games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {306--309},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178533},
  doi          = {10.1145/1178477.1178533},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ChalmersBBHST05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ChandlerF05,
  author       = {Angie Chandler and
                  Joe Finney},
  editor       = {Newton Lee},
  title        = {Rendezvous: supporting real-time collaborative mobile gaming in high
                  latency environments},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {310--313},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178534},
  doi          = {10.1145/1178477.1178534},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ChandlerF05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CiarliniPFF05,
  author       = {Angelo E. M. Ciarlini and
                  Cesar Tadeu Pozzer and
                  Ant{\'{o}}nio L. Furtado and
                  Bruno Feij{\'{o}}},
  editor       = {Newton Lee},
  title        = {A logic-based tool for interactive generation and dramatization of
                  stories},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {133--140},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178495},
  doi          = {10.1145/1178477.1178495},
  timestamp    = {Tue, 06 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CiarliniPFF05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ColleCP05,
  author       = {Fr{\'{e}}d{\'{e}}ric Coll{\'{e}} and
                  Ronan Champagnat and
                  Armelle Prigent},
  editor       = {Newton Lee},
  title        = {Scenario analysis based on linear logic},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {1},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178583},
  doi          = {10.1145/1178477.1178583},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ColleCP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/CorreiaACRMSCRDJ05,
  author       = {Nuno Correia and
                  Lu{\'{\i}}s Alves and
                  Helder Correia and
                  Lu{\'{\i}}s Romero and
                  Carmen Morgado and
                  Lu{\'{\i}}s Soares and
                  Jos{\'{e}} C. Cunha and
                  Teresa Rom{\~{a}}o and
                  A. Eduardo Dias and
                  Joaquim A. Jorge},
  editor       = {Newton Lee},
  title        = {InStory: a system for mobile information access, storytelling and
                  gaming activities in physical spaces},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {102--109},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178491},
  doi          = {10.1145/1178477.1178491},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/CorreiaACRMSCRDJ05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/DenisJ05,
  author       = {Guillaume Denis and
                  Pierre Jouvelot},
  editor       = {Newton Lee},
  title        = {Motivation-driven educational game design: applying best practices
                  to music education},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {462--465},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178581},
  doi          = {10.1145/1178477.1178581},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/DenisJ05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Deriu05,
  author       = {Massimo Deriu},
  editor       = {Newton Lee},
  title        = {A viable approach to deliver television events, having multiple and
                  selectable plots: MultiChannelStory},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {358--360},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178547},
  doi          = {10.1145/1178477.1178547},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Deriu05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/DobaiRM05,
  author       = {Iulia Dobai and
                  L{\'{e}}on J. M. Rothkrantz and
                  Charles van der Mast},
  editor       = {Newton Lee},
  title        = {Personality model for a companion {AIBO}},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {438--441},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178575},
  doi          = {10.1145/1178477.1178575},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/DobaiRM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/DowLOMBG05,
  author       = {Steven Dow and
                  Jaemin Lee and
                  Christopher Oezbek and
                  Blair MacIntyre and
                  Jay David Bolter and
                  Maribeth Gandy},
  editor       = {Newton Lee},
  title        = {Exploring spatial narratives and mixed reality experiences in Oakland
                  Cemetery},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {51--60},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178484},
  doi          = {10.1145/1178477.1178484},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/DowLOMBG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/EckschlagerLB05,
  author       = {Manfred Eckschlager and
                  Michael Lankes and
                  Regina Bernhaupt},
  editor       = {Newton Lee},
  title        = {Real or unreal?: an evaluation setting for emotional characters using
                  unreal technology},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {375--376},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178556},
  doi          = {10.1145/1178477.1178556},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/EckschlagerLB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/EkmanELNLM05,
  author       = {Inger Ekman and
                  Laura Ermi and
                  Jussi Lahti and
                  Jani Nummela and
                  Petri Lankoski and
                  Frans M{\"{a}}yr{\"{a}}},
  editor       = {Newton Lee},
  title        = {Designing sound for a pervasive mobile game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {110--116},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178492},
  doi          = {10.1145/1178477.1178492},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/EkmanELNLM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ErmiM05,
  author       = {Laura Ermi and
                  Frans M{\"{a}}yr{\"{a}}},
  editor       = {Newton Lee},
  title        = {Challenges for pervasive mobile game design: examining players' emotional
                  responses},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {371--372},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178554},
  doi          = {10.1145/1178477.1178554},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ErmiM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/FerrettiR05,
  author       = {Stefano Ferretti and
                  Marco Roccetti},
  editor       = {Newton Lee},
  title        = {Fast delivery of game events with an optimistic synchronization mechanism
                  in massive multiplayer online games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {405--412},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178570},
  doi          = {10.1145/1178477.1178570},
  timestamp    = {Sat, 05 Sep 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/FerrettiR05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Flintham05,
  author       = {Martin Flintham},
  editor       = {Newton Lee},
  title        = {Painting the town red: configuring location-based games by colouring
                  maps},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {9--18},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178479},
  doi          = {10.1145/1178477.1178479},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Flintham05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/FrancikS05,
  author       = {Jaroslaw Francik and
                  Adam Szarowicz},
  editor       = {Newton Lee},
  title        = {Integrate and conquer: the next generation of intelligent avatars},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {413--420},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178571},
  doi          = {10.1145/1178477.1178571},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/FrancikS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Garcia-MateosM05,
  author       = {Gin{\'{e}}s Garc{\'{\i}}a{-}Mateos and
                  Sergio Fructuoso Mu{\~{n}}oz},
  editor       = {Newton Lee},
  title        = {Tierra Inhospita: exploring a virtual world with your face},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {383--384},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178560},
  doi          = {10.1145/1178477.1178560},
  timestamp    = {Mon, 03 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Garcia-MateosM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/GarciaV05,
  author       = {Inmaculada Garc{\'{\i}}a and
                  Ram{\'{o}}n Moll{\'{a}} Vay{\'{a}}},
  editor       = {Newton Lee},
  title        = {Improving quality of service in videogames},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {250--253},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178519},
  doi          = {10.1145/1178477.1178519},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/GarciaV05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/GolleD05,
  author       = {Philippe Golle and
                  Nicolas Ducheneaut},
  editor       = {Newton Lee},
  title        = {Keeping bots out of online games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {262--265},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178522},
  doi          = {10.1145/1178477.1178522},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/GolleD05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/GormanSM05,
  author       = {Kevin W. Gorman and
                  Daneyand Singley and
                  Yuichi Motai},
  editor       = {Newton Lee},
  title        = {Synchronization methods for supporting distributed 3D virtual environments
                  in Java\({}^{\mbox{TM}}\)},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {318--321},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178536},
  doi          = {10.1145/1178477.1178536},
  timestamp    = {Fri, 25 Feb 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/GormanSM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/HakkarainenW05,
  author       = {Mika Hakkarainen and
                  Charles Woodward},
  editor       = {Newton Lee},
  title        = {SymBall: camera driven table tennis for mobile phones},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {391--392},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178565},
  doi          = {10.1145/1178477.1178565},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/HakkarainenW05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Hale05,
  author       = {Greg Hale},
  editor       = {Newton Lee},
  title        = {A qualitative exploration of entertainment experiences},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {282--285},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178527},
  doi          = {10.1145/1178477.1178527},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Hale05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/HasegawaTH05,
  author       = {Shoichi Hasegawa and
                  Ishikawa Toshiaki and
                  Naoki Hashimoto},
  editor       = {Newton Lee},
  title        = {Human scale haptic interaction with a reactive virtual human in a
                  realtime physics simulator},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {149--155},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178497},
  doi          = {10.1145/1178477.1178497},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/HasegawaTH05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/HasegawaTH05a,
  author       = {Shoichi Hasegawa and
                  Ishikawa Toshiaki and
                  Naoki Hashimoto},
  editor       = {Newton Lee},
  title        = {Demonstration for human scale haptic interaction with a reactive virtual
                  human in a realtime physics simulator},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {393},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178566},
  doi          = {10.1145/1178477.1178566},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/HasegawaTH05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/HaskellHL05,
  author       = {Sabrina A. Haskell and
                  Andrew Hosmer and
                  Eugenia Leu},
  editor       = {Newton Lee},
  title        = {An extensible platform for interactive, entertaining social experiences
                  with an animatronic character},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {141--148},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178496},
  doi          = {10.1145/1178477.1178496},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/HaskellHL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/HolmHA05,
  author       = {Jukka Holm and
                  Kai Havukainen and
                  Juha Arrasvuori},
  editor       = {Newton Lee},
  title        = {Personalizing game content using audio-visual media},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {298--301},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178531},
  doi          = {10.1145/1178477.1178531},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/HolmHA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Hunicke05,
  author       = {Robin Hunicke},
  editor       = {Newton Lee},
  title        = {The case for dynamic difficulty adjustment in games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {429--433},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178573},
  doi          = {10.1145/1178477.1178573},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Hunicke05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/IpKL05,
  author       = {Horace Ho{-}Shing Ip and
                  Belton Kwong and
                  Ken C. K. Law},
  editor       = {Newton Lee},
  title        = {BodyMusic: a novel framework design for body-driven music composition},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {342--345},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178542},
  doi          = {10.1145/1178477.1178542},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/IpKL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/IwaiS05,
  author       = {Daisuke Iwai and
                  Kosuke Sato},
  editor       = {Newton Lee},
  title        = {Heat sensation in image creation with thermal vision},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {213--216},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178510},
  doi          = {10.1145/1178477.1178510},
  timestamp    = {Mon, 05 Feb 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/IwaiS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/JacobsonRLC05,
  author       = {Jeffrey Jacobson and
                  Marc Le Renard and
                  Jean{-}Luc Lugrin and
                  Marc Cavazza},
  editor       = {Newton Lee},
  title        = {The CaveUT system: immersive entertainment based on a game engine},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {184--187},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178503},
  doi          = {10.1145/1178477.1178503},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/JacobsonRLC05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/JehaesQL05,
  author       = {Tom Jehaes and
                  Peter Quax and
                  Wim Lamotte},
  editor       = {Newton Lee},
  title        = {Adapting a large scale networked virtual environment for display on
                  a {PDA}},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {217--220},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178511},
  doi          = {10.1145/1178477.1178511},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/JehaesQL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/JhalaBY05,
  author       = {Arnav Jhala and
                  William H. Bares and
                  Robert Michael Young},
  editor       = {Newton Lee},
  title        = {Towards an intelligent storyboarding tool for 3D games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {367--368},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178551},
  doi          = {10.1145/1178477.1178551},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/JhalaBY05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/JimenezSM05,
  author       = {Gregorio Jimenez and
                  Francisco Sanmart{\'{\i}}n and
                  Emanuele Mazza},
  editor       = {Newton Lee},
  title        = {"DELEM - Delayed Mirror"},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {196--199},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178506},
  doi          = {10.1145/1178477.1178506},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/JimenezSM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/JuanRPTA05,
  author       = {M.{-}Carmen Juan and
                  Beatriz Rey and
                  David P{\'{e}}rez and
                  D. Tomas and
                  Mariano Alca{\~{n}}iz Raya},
  editor       = {Newton Lee},
  title        = {The memory book},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {379--380},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178558},
  doi          = {10.1145/1178477.1178558},
  timestamp    = {Mon, 29 Jan 2024 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/JuanRPTA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KakehiN05,
  author       = {Yasuaki Kakehi and
                  Takeshi Naemura},
  editor       = {Newton Lee},
  title        = {Through the looking glass: you can play against your own reflection},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {373--374},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178555},
  doi          = {10.1145/1178477.1178555},
  timestamp    = {Tue, 21 Mar 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KakehiN05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KarlssonF05,
  author       = {B{\"{o}}rje F. Karlsson and
                  Bruno Feij{\'{o}}},
  editor       = {Newton Lee},
  title        = {{AI} middleware as means for improving gameplay},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {442--445},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178576},
  doi          = {10.1145/1178477.1178576},
  timestamp    = {Mon, 26 Jun 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/KarlssonF05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KatayoseI05,
  author       = {Haruhiro Katayose and
                  Kazuhiko Imanishi},
  editor       = {Newton Lee},
  title        = {{ARMS:} a trading card game using {AR} technology},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {354--355},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178545},
  doi          = {10.1145/1178477.1178545},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KatayoseI05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KimJJLK05,
  author       = {Yongjin Kim and
                  Jaehoon Jung and
                  Seokhee Jeon and
                  Sangyoon Lee and
                  Gerard Jounghyun Kim},
  editor       = {Newton Lee},
  title        = {Telepresence meets racing games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {381--382},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178559},
  doi          = {10.1145/1178477.1178559},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KimJJLK05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KimJJLK05a,
  author       = {Yongjin Kim and
                  Jaehoon Jung and
                  Seokhee Jeon and
                  Sangyoon Lee and
                  Gerard Jounghyun Kim},
  editor       = {Newton Lee},
  title        = {Telepresence racing game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {394},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178567},
  doi          = {10.1145/1178477.1178567},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KimJJLK05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KuramotoKUST05,
  author       = {Itaru Kuramoto and
                  Kazumasa Kashiwagi and
                  Tomomi Uemura and
                  Yu Shibuya and
                  Yoshihiro Tsujino},
  editor       = {Newton Lee},
  title        = {Weekend battle: an entertainment system for improving workers' motivation},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {43--50},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178483},
  doi          = {10.1145/1178477.1178483},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KuramotoKUST05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KusunokiYNYS05,
  author       = {Fusako Kusunoki and
                  Takako Yamaguti and
                  Takuichi Nishimura and
                  Koji Yatani and
                  Masanori Sugimoto},
  editor       = {Newton Lee},
  title        = {Interactive and enjoyable interface in museum},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {1--8},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178478},
  doi          = {10.1145/1178477.1178478},
  timestamp    = {Sun, 04 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/KusunokiYNYS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KwokY05,
  author       = {Michael Kwok and
                  Gary Yeung},
  editor       = {Newton Lee},
  title        = {Characterization of user behavior in a multi-player online game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {69--74},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178486},
  doi          = {10.1145/1178477.1178486},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/KwokY05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/KwonG05,
  author       = {Doo Young Kwon and
                  Markus H. Gross},
  editor       = {Newton Lee},
  title        = {Combining body sensors and visual sensors for motion training},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {94--101},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178490},
  doi          = {10.1145/1178477.1178490},
  timestamp    = {Tue, 07 May 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/KwonG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/LarsenJJL05,
  author       = {Lars Bo Larsen and
                  Rene B. Jensen and
                  Kasper L{\o}vborg Jensen and
                  S{\o}ren Larsen},
  editor       = {Newton Lee},
  title        = {Development of an automatic pool trainer},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {83--87},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178488},
  doi          = {10.1145/1178477.1178488},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/LarsenJJL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/LiljedahlLB05,
  author       = {Mats Liljedahl and
                  Stefan Lindberg and
                  Jan Berg},
  editor       = {Newton Lee},
  title        = {Digiwall: an interactive climbing wall},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {225--228},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178513},
  doi          = {10.1145/1178477.1178513},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/LiljedahlLB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Lindley05,
  author       = {Craig A. Lindley},
  editor       = {Newton Lee},
  title        = {Game space design foundations for trans-reality games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {397--404},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178569},
  doi          = {10.1145/1178477.1178569},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Lindley05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/LluchGCV05,
  author       = {Javier Lluch and
                  Rafael Gait{\'{a}}n and
                  Emilio Camahort and
                  Roberto Viv{\'{o}}},
  editor       = {Newton Lee},
  title        = {Interactive three-dimensional rendering on mobile computer devices},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {254--257},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178520},
  doi          = {10.1145/1178477.1178520},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/LluchGCV05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/LundgrenB05,
  author       = {Sus Lundgren and
                  Staffan Bj{\"{o}}rk},
  editor       = {Newton Lee},
  title        = {Forces, clashes and remnants: a model for event-driven iterative multidisciplinary
                  game design},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {326--329},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178538},
  doi          = {10.1145/1178477.1178538},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/LundgrenB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Macleod05,
  author       = {Alasdair Macleod},
  editor       = {Newton Lee},
  title        = {Game design through self-play experiments},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {421--428},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178572},
  doi          = {10.1145/1178477.1178572},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Macleod05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/MetaxasMSSZM05,
  author       = {Georgios Metaxas and
                  Barbaros Metin and
                  Jutta Schneider and
                  G. Shapiro and
                  W. Zhou and
                  Panos Markopoulos},
  editor       = {Newton Lee},
  title        = {{SCORPIODROME:} an exploration in mixed reality social gaming for
                  children},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {229--232},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178514},
  doi          = {10.1145/1178477.1178514},
  timestamp    = {Wed, 01 Jul 2020 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/MetaxasMSSZM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/MignonneauS05,
  author       = {Laurent Mignonneau and
                  Christa Sommerer},
  editor       = {Newton Lee},
  title        = {Nano-Scape: experiencing aspects of nanotechnology through a magnetic
                  force-feedback interface},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {200--203},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178507},
  doi          = {10.1145/1178477.1178507},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/MignonneauS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/MinakuchiT05,
  author       = {Mitsuru Minakuchi and
                  Katsumi Tanaka},
  editor       = {Newton Lee},
  title        = {Automatic kinetic typography composer},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {221--224},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178512},
  doi          = {10.1145/1178477.1178512},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/MinakuchiT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/MinomoKI05,
  author       = {Yugo Minomo and
                  Yasuaki Kakehi and
                  Makoto Iida},
  editor       = {Newton Lee},
  title        = {Transforming your shadow into colorful visual media: multi-projection
                  of complementary colors},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {61--68},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178485},
  doi          = {10.1145/1178477.1178485},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/MinomoKI05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/MullerMPSG05,
  author       = {Jens M{\"{u}}ller and
                  Jan Hendrik Metzen and
                  Alexander Ploss and
                  Maraike Schellmann and
                  Sergei Gorlatch},
  editor       = {Newton Lee},
  title        = {Rokkatan: scaling an {RTS} game design to the massively multiplayer
                  realm},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {125--132},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178494},
  doi          = {10.1145/1178477.1178494},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/MullerMPSG05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/NakamuraMT05,
  author       = {Satoshi Nakamura and
                  Mitsuru Minakuchi and
                  Katsumi Tanaka},
  editor       = {Newton Lee},
  title        = {Energy browser: to make exercise enjoyable and interesting},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {258--261},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178521},
  doi          = {10.1145/1178477.1178521},
  timestamp    = {Mon, 20 Dec 2021 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/NakamuraMT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/NamatameHKTI05,
  author       = {Miki Namatame and
                  Yasushi Harada and
                  Fusako Kusunoki and
                  Takao Terano and
                  Shigenori Inagaki},
  editor       = {Newton Lee},
  title        = {What you look like when learning hand alphabets},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {377--378},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178557},
  doi          = {10.1145/1178477.1178557},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/NamatameHKTI05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Okada05,
  author       = {Yoshihiro Okada},
  editor       = {Newton Lee},
  title        = {IntelligentBox as component based development system for body action
                  3D games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {454--457},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178579},
  doi          = {10.1145/1178477.1178579},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Okada05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/PanWY05,
  author       = {Zhigeng Pan and
                  Xiaochao Wei and
                  Jian Yang},
  editor       = {Newton Lee},
  title        = {Geometric model reconstruction from streams of DirectX 3D game application},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {242--245},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178517},
  doi          = {10.1145/1178477.1178517},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/PanWY05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ParesDC05,
  author       = {Narc{\'{\i}}s Par{\'{e}}s and
                  Jaume Durany and
                  Anna Carreras},
  editor       = {Newton Lee},
  title        = {Massive flux design for an interactive water installation: water games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {266--269},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178523},
  doi          = {10.1145/1178477.1178523},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ParesDC05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/PhillipsP05,
  author       = {Keith Phillips and
                  Wayne Piekarski},
  editor       = {Newton Lee},
  title        = {Possession techniques for interaction in real-time strategy augmented
                  reality games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {2},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178584},
  doi          = {10.1145/1178477.1178584},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/PhillipsP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/PortalesGS05,
  author       = {Cristina Portal{\'{e}}s and
                  Francisco Giner and
                  Francisco Sanmart{\'{\i}}n},
  editor       = {Newton Lee},
  title        = {Back to the 70's},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {209--212},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178509},
  doi          = {10.1145/1178477.1178509},
  timestamp    = {Sun, 02 Jun 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/PortalesGS05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/PradaP05,
  author       = {Rui Prada and
                  Ana Paiva},
  editor       = {Newton Lee},
  title        = {Synthetic group dynamics in entertainment scenarios: creating believable
                  interactions in groups of synthetic characters},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {3},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178585},
  doi          = {10.1145/1178477.1178585},
  timestamp    = {Tue, 11 Jan 2022 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/PradaP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Ramirez05,
  author       = {Alejandro Ram{\'{\i}}rez},
  editor       = {Newton Lee},
  title        = {Towards a cinematically enhanced narrative},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {365--366},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178550},
  doi          = {10.1145/1178477.1178550},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Ramirez05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ReidHCF05,
  author       = {Josephine Reid and
                  Richard Hull and
                  Kirsten Cater and
                  Constance Fleuriot},
  editor       = {Newton Lee},
  title        = {Magic moments in situated mediascapes},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {290--293},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178529},
  doi          = {10.1145/1178477.1178529},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/ReidHCF05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Reimann05,
  author       = {Christian Reimann},
  editor       = {Newton Lee},
  title        = {Kick-real, a mobile mixed reality game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {387},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178562},
  doi          = {10.1145/1178477.1178562},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Reimann05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ReimannP05,
  author       = {Christian Reimann and
                  Volker Paelke},
  editor       = {Newton Lee},
  title        = {Adaptive mixed reality games},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {302--305},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178532},
  doi          = {10.1145/1178477.1178532},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ReimannP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/RhalibiBM05,
  author       = {Abdennour El Rhalibi and
                  Nick Baker and
                  Madjid Merabti},
  editor       = {Newton Lee},
  title        = {Emotional agent model and architecture for NPCs group control and
                  interaction to facilitate leadership roles in computer entertainment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {156--163},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178498},
  doi          = {10.1145/1178477.1178498},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/RhalibiBM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/RodenP05,
  author       = {Timothy Roden and
                  Ian Parberry},
  editor       = {Newton Lee},
  title        = {Designing a narrative-based audio only 3D game engine},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {274--277},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178525},
  doi          = {10.1145/1178477.1178525},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/RodenP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/RodenP05a,
  author       = {Timothy Roden and
                  Ian Parberry},
  editor       = {Newton Lee},
  title        = {Clouds and stars: efficient real-time procedural sky rendering using
                  3D hardware},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {434--437},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178574},
  doi          = {10.1145/1178477.1178574},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/RodenP05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/RodriguesPD05,
  author       = {Tiago Rodrigues and
                  Rui Pires and
                  Jos{\'{e}} Miguel Salles Dias},
  editor       = {Newton Lee},
  title        = {{D4MD:} deformation system for a vehicle simulation game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {330--333},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178539},
  doi          = {10.1145/1178477.1178539},
  timestamp    = {Wed, 14 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/RodriguesPD05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SalovaaraJTTT05,
  author       = {Antti Salovaara and
                  Mikael Johnson and
                  Kalle Toiskallio and
                  Sauli Tiitta and
                  Marko Turpeinen},
  editor       = {Newton Lee},
  title        = {Playmakers in multiplayer game communities: their importance and motivations
                  for participation},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {334--337},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178540},
  doi          = {10.1145/1178477.1178540},
  timestamp    = {Sun, 06 Oct 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/SalovaaraJTTT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ShimizuKSNSI05,
  author       = {Noriyoshi Shimizu and
                  Naoya Koizumi and
                  Maki Sugimoto and
                  Hideaki Nii and
                  Dairoku Sekiguchi and
                  Masahiko Inami},
  editor       = {Newton Lee},
  title        = {Teddy-bear based robotic user interface},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {75--82},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178487},
  doi          = {10.1145/1178477.1178487},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ShimizuKSNSI05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ShimizuKSNSI05a,
  author       = {Noriyoshi Shimizu and
                  Naoya Koizumi and
                  Maki Sugimoto and
                  Hideaki Nii and
                  Dairoku Sekiguchi and
                  Masahiko Inami},
  editor       = {Newton Lee},
  title        = {Teddy-bear based robotic user interface for interactive entertainment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {389--390},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178564},
  doi          = {10.1145/1178477.1178564},
  timestamp    = {Sun, 12 Nov 2023 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ShimizuKSNSI05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ShiraiDT05,
  author       = {Akihiko Shirai and
                  Lionel Dominjon and
                  Masafumi Takahashi},
  editor       = {Newton Lee},
  title        = {RoboGamer: a robotic tv game player},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {4},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178586},
  doi          = {10.1145/1178477.1178586},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ShiraiDT05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ShiraiDT05a,
  author       = {Akihiko Shirai and
                  Lionel Dominjon and
                  Masafumi Takahashi},
  editor       = {Newton Lee},
  title        = {RoboGamer: development of robotic tv game player using haptic interface
                  and {GPU} image recognition},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {5},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178587},
  doi          = {10.1145/1178477.1178587},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ShiraiDT05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SidhartaC05,
  author       = {Ronald Sidharta and
                  Carolina Cruz{-}Neira},
  editor       = {Newton Lee},
  title        = {Cyclone Uppercut, a boxing game for an immersive environment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {363--364},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178549},
  doi          = {10.1145/1178477.1178549},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/SidhartaC05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SoonWTXX05,
  author       = {Seah Hock Soon and
                  Zhongke Wu and
                  Feng Tian and
                  Xian Xiao and
                  Boya Xie},
  editor       = {Newton Lee},
  title        = {Artistic brushstroke representation and animation with disk b-spline
                  curve},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {88--93},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178489},
  doi          = {10.1145/1178477.1178489},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/SoonWTXX05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SoonWTXX05a,
  author       = {Seah Hock Soon and
                  Zhongke Wu and
                  Feng Tian and
                  Xian Xiao and
                  Boya Xie},
  editor       = {Newton Lee},
  title        = {Interactive free-hand drawing and in-between generation with {DBSC}},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {385--386},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178561},
  doi          = {10.1145/1178477.1178561},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/SoonWTXX05a.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SrinivasanBQK05,
  author       = {Prashant Srinivasan and
                  David Birchfield and
                  Gang Qian and
                  Assegid Kidan{\'{e}}},
  editor       = {Newton Lee},
  title        = {A pressure sensing floor for interactive media applications},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {278--281},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178526},
  doi          = {10.1145/1178477.1178526},
  timestamp    = {Sun, 06 Oct 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/SrinivasanBQK05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/SuzukiKY05,
  author       = {Nobuya Suzuki and
                  Takahiro Kobayashi and
                  Hiroshi Yasuda},
  editor       = {Newton Lee},
  title        = {Networked equilibrium sharing system "balance seat"},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {188--191},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178504},
  doi          = {10.1145/1178477.1178504},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/SuzukiKY05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ThurauB05,
  author       = {Christian Thurau and
                  Christian Bauckhage},
  editor       = {Newton Lee},
  title        = {Towards manifold learning for gamebot behavior modeling},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {446--449},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178577},
  doi          = {10.1145/1178477.1178577},
  timestamp    = {Sat, 24 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ThurauB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/TokuhisaDI05,
  author       = {Satoru Tokuhisa and
                  Alice Ding and
                  Masa Inakage},
  editor       = {Newton Lee},
  title        = {Tri-Story as "intuitive cinema" interactive storytelling based on
                  physical action for multi-screen},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {314--317},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178535},
  doi          = {10.1145/1178477.1178535},
  timestamp    = {Sat, 30 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/TokuhisaDI05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/VeraHV05,
  author       = {Luc{\'{\i}}a Vera and
                  Gerardo Herrera and
                  Elias Vived},
  editor       = {Newton Lee},
  title        = {Virtual reality school for children with learning difficulties},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {338--341},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178541},
  doi          = {10.1145/1178477.1178541},
  timestamp    = {Tue, 05 Sep 2023 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/VeraHV05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/WaernLN05,
  author       = {Annika Waern and
                  Anna Larsson and
                  Carina Ner{\'{e}}n},
  editor       = {Newton Lee},
  title        = {Hypersexual avatars: who wants them?},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {238--241},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178516},
  doi          = {10.1145/1178477.1178516},
  timestamp    = {Sat, 09 Apr 2022 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/WaernLN05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/Walther05,
  author       = {Bo Kampmann Walther},
  editor       = {Newton Lee},
  title        = {Reflections on the methodology of pervasive gaming},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {176--179},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178501},
  doi          = {10.1145/1178477.1178501},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/Walther05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/WeliamtoSFL05,
  author       = {Widya Andyardja Weliamto and
                  Hock Soon Seah and
                  Feng Tian and
                  Li Li},
  editor       = {Newton Lee},
  title        = {Enhancement of aligning accuracy on zooming camera for augmented reality},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {233--237},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178515},
  doi          = {10.1145/1178477.1178515},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/WeliamtoSFL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/WeliamtoSTM05,
  author       = {Widya Andyardja Weliamto and
                  Seah Hock Soon and
                  Feng Tian and
                  Hu Meiqun},
  editor       = {Newton Lee},
  title        = {Augmented reality with zooming camera: accurate pose and focal length
                  estimation},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {388},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178563},
  doi          = {10.1145/1178477.1178563},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/WeliamtoSTM05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/WingstedtBLL05,
  author       = {Johnny Wingstedt and
                  Jan Berg and
                  Mats Liljedahl and
                  Stefan Lindberg},
  editor       = {Newton Lee},
  title        = {{REMUPP:} an interface for evaluation of relations between musical
                  parameters and perceived properties},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {346--349},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178543},
  doi          = {10.1145/1178477.1178543},
  timestamp    = {Sat, 19 Oct 2019 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/WingstedtBLL05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/YangCP05,
  author       = {Bailin Yang and
                  Xi Cheng and
                  Zhigeng Pan},
  editor       = {Newton Lee},
  title        = {A real-time collision detection algorithm for mobile billiards game},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {294--297},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178530},
  doi          = {10.1145/1178477.1178530},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/YangCP05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/YoungR05,
  author       = {Robert Michael Young and
                  Mark O. Riedl},
  editor       = {Newton Lee},
  title        = {Integrating plan-based behavior generation with game environments},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {370},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178553},
  doi          = {10.1145/1178477.1178553},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/YoungR05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/YoussefBB05,
  author       = {Belgacem Ben Youssef and
                  Jim Bizzocchi and
                  John Bowes},
  editor       = {Newton Lee},
  title        = {The future of video: user experience in a large-scale, high-definition
                  video display environment},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {204--208},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178508},
  doi          = {10.1145/1178477.1178508},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/YoussefBB05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/ACMace/ZanderLA05,
  author       = {Sebastian Zander and
                  Ian Leeder and
                  Grenville J. Armitage},
  editor       = {Newton Lee},
  title        = {Achieving fairness in multiplayer network games through automated
                  latency balancing},
  booktitle    = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  pages        = {117--124},
  publisher    = {{ACM}},
  year         = {2005},
  url          = {https://doi.org/10.1145/1178477.1178493},
  doi          = {10.1145/1178477.1178493},
  timestamp    = {Tue, 06 Nov 2018 00:00:00 +0100},
  biburl       = {https://dblp.org/rec/conf/ACMace/ZanderLA05.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/ACMace/2005,
  editor       = {Newton Lee},
  title        = {Proceedings of the International Conference on Advances in Computer
                  Entertainment Technology, {ACE} 2005, Valencia, Spain, June 15-15,
                  2005},
  publisher    = {{ACM}},
  year         = {2005},
  isbn         = {1-59593-110-4},
  timestamp    = {Thu, 23 Jun 2016 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/ACMace/2005.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}