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@inproceedings{DBLP:conf/fase4games/0002L024,
  author       = {Xiaozhou Li and
                  Valentina Lenarduzzi and
                  Davide Taibi},
  editor       = {Yann{-}Ga{\"{e}}l Gu{\'{e}}h{\'{e}}neuc and
                  F{\'{a}}bio Petrillo and
                  Cristiano Politowski},
  title        = {A Data-Driven Analysis of Player Personalities for Different Game
                  Genres},
  booktitle    = {Proceedings of the 1st {ACM} International Workshop on Foundations
                  of Applied Software Engineering for Games, FaSE4Games 2024, Porto
                  de Galinhas, Brazil, 16 July 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3663532.3664468},
  doi          = {10.1145/3663532.3664468},
  timestamp    = {Fri, 02 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fase4games/0002L024.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fase4games/CampanellaGOBS24,
  author       = {Stefano Campanella and
                  Emanuela Guglielmi and
                  Rocco Oliveto and
                  Gabriele Bavota and
                  Simone Scalabrino},
  editor       = {Yann{-}Ga{\"{e}}l Gu{\'{e}}h{\'{e}}neuc and
                  F{\'{a}}bio Petrillo and
                  Cristiano Politowski},
  title        = {Towards the Automatic Replication of Gameplays to Support Game Debugging},
  booktitle    = {Proceedings of the 1st {ACM} International Workshop on Foundations
                  of Applied Software Engineering for Games, FaSE4Games 2024, Porto
                  de Galinhas, Brazil, 16 July 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3663532.3664465},
  doi          = {10.1145/3663532.3664465},
  timestamp    = {Fri, 02 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fase4games/CampanellaGOBS24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fase4games/Feldmeier024,
  author       = {Patric Feldmeier and
                  Gordon Fraser},
  editor       = {Yann{-}Ga{\"{e}}l Gu{\'{e}}h{\'{e}}neuc and
                  F{\'{a}}bio Petrillo and
                  Cristiano Politowski},
  title        = {Combining Neuroevolution with the Search for Novelty to Improve the
                  Generation of Test Inputs for Games},
  booktitle    = {Proceedings of the 1st {ACM} International Workshop on Foundations
                  of Applied Software Engineering for Games, FaSE4Games 2024, Porto
                  de Galinhas, Brazil, 16 July 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3663532.3664467},
  doi          = {10.1145/3663532.3664467},
  timestamp    = {Fri, 02 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fase4games/Feldmeier024.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@inproceedings{DBLP:conf/fase4games/PaduraruSJ24,
  author       = {Ciprian Paduraru and
                  Alin Stefanescu and
                  Augustin Jianu},
  editor       = {Yann{-}Ga{\"{e}}l Gu{\'{e}}h{\'{e}}neuc and
                  F{\'{a}}bio Petrillo and
                  Cristiano Politowski},
  title        = {Unit Test Generation using Large Language Models for Unity Game Development},
  booktitle    = {Proceedings of the 1st {ACM} International Workshop on Foundations
                  of Applied Software Engineering for Games, FaSE4Games 2024, Porto
                  de Galinhas, Brazil, 16 July 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3663532.3664466},
  doi          = {10.1145/3663532.3664466},
  timestamp    = {Fri, 02 Aug 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fase4games/PaduraruSJ24.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}
@proceedings{DBLP:conf/fase4games/2024,
  editor       = {Yann{-}Ga{\"{e}}l Gu{\'{e}}h{\'{e}}neuc and
                  F{\'{a}}bio Petrillo and
                  Cristiano Politowski},
  title        = {Proceedings of the 1st {ACM} International Workshop on Foundations
                  of Applied Software Engineering for Games, FaSE4Games 2024, Porto
                  de Galinhas, Brazil, 16 July 2024},
  publisher    = {{ACM}},
  year         = {2024},
  url          = {https://doi.org/10.1145/3663532},
  doi          = {10.1145/3663532},
  timestamp    = {Tue, 30 Jul 2024 01:00:00 +0200},
  biburl       = {https://dblp.org/rec/conf/fase4games/2024.bib},
  bibsource    = {dblp computer science bibliography, https://dblp.org}
}