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"LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming."
Xiaofei Liao et al. (2016)
- Xiaofei Liao, Li Lin, Guang Tan, Hai Jin, Xiaobin Yang, Wei Zhang, Bo Li:
LiveRender: A Cloud Gaming System Based on Compressed Graphics Streaming. IEEE/ACM Trans. Netw. 24(4): 2128-2139 (2016)
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