


default search action
"Nash Game-Based Distributed Control Design for Balancing Traffic Density ..."
Dominik Pisarski, Carlos Canudas-de-Wit (2016)
- Dominik Pisarski
, Carlos Canudas-de-Wit
:
Nash Game-Based Distributed Control Design for Balancing Traffic Density Over Freeway Networks. IEEE Trans. Control. Netw. Syst. 3(2): 149-161 (2016)

manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.