default search action
"Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame."
Polona Caserman, Shule Liu, Stefan Göbel (2022)
- Polona Caserman, Shule Liu, Stefan Göbel:
Full-Body Motion Recognition in Immersive- Virtual-Reality-Based Exergame. IEEE Trans. Games 14(2): 243-252 (2022)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.