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"Does Gamification Improve Flow Experience in Classroom? An Analysis of ..."
Alexandre Marinho et al. (2019)
- Alexandre Marinho, Wilk Oliveira, Ig Ibert Bittencourt, Diego Demerval:
Does Gamification Improve Flow Experience in Classroom? An Analysis of Gamer Types in Collaborative and Competitive Settings. Revista Brasileira de Informática na Educ. 27(2): 40-68 (2019)
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