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"Post-Render Warp with Late Input Sampling Improves Aiming Under High ..."
Joohwan Kim et al. (2020)
- Joohwan Kim, Pyarelal Knowles, Josef B. Spjut, Ben Boudaoud, Morgan McGuire:
Post-Render Warp with Late Input Sampling Improves Aiming Under High Latency Conditions. Proc. ACM Comput. Graph. Interact. Tech. 3(2): 12:1-12:18 (2020)
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