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"An Efficient Synchronization Mechanism for Mirrored Game Architectures."
Eric Cronin et al. (2004)
- Eric Cronin, Anthony R. Kurc, Burton Filstrup, Sugih Jamin:
An Efficient Synchronization Mechanism for Mirrored Game Architectures. Multim. Tools Appl. 23(1): 7-30 (2004)
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