default search action
"Exploration of 3D grid caching strategies for ray-shooting."
Stéphane Mancini et al. (2012)
- Stéphane Mancini, Zahir Larabi, Yves Mathieu, Tomasz Toczek, Lionel Pierrefeu:
Exploration of 3D grid caching strategies for ray-shooting. J. Real Time Image Process. 7(1): 3-19 (2012)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.