default search action
"Encoding Three-Dimensional Surface Information in a Texture Vector."
Michael J. Bailey, Dru Clark (1997)
- Michael J. Bailey, Dru Clark:
Encoding Three-Dimensional Surface Information in a Texture Vector. J. Graphics, GPU, & Game Tools 2(3): 29-35 (1997)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.