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"Using digital gamification to improve language achievement, foreign ..."
Gi-Zen Liu, Jalil Fathi, Masoud Rahimi (2024)
- Gi-Zen Liu, Jalil Fathi, Masoud Rahimi:
Using digital gamification to improve language achievement, foreign language enjoyment, and ideal L2 self: A case of English as a foreign language learners. J. Comput. Assist. Learn. 40(4): 1347-1364 (2024)
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