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"User-Centered Gamification for E-Learning Systems: A Quantitative and ..."
Ana Carolina Tomé Klock, Isabela Gasparini, Marcelo Soares Pimenta (2019)
- Ana Carolina Tomé Klock, Isabela Gasparini, Marcelo Soares Pimenta:
User-Centered Gamification for E-Learning Systems: A Quantitative and Qualitative Analysis of its Application. Interact. Comput. 31(5): 425-445 (2019)
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