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"Gamification of Mobile Experience Sampling Improves Data Quality and Quantity."
Niels van Berkel et al. (2017)
- Niels van Berkel
, Jorge Gonçalves
, Simo Hosio, Vassilis Kostakos
:
Gamification of Mobile Experience Sampling Improves Data Quality and Quantity. Proc. ACM Interact. Mob. Wearable Ubiquitous Technol. 1(3): 107:1-107:21 (2017)

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