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"Quantifying "Magic": Learnings from User Research for Creating Good Player ..."
Kristie J. Fisher et al. (2014)
- Kristie J. Fisher, Tim Nichols, Katherine Isbister, Tom Fuller:
Quantifying "Magic": Learnings from User Research for Creating Good Player Experiences on Xbox Kinect. Int. J. Gaming Comput. Mediat. Simulations 6(1): 26-40 (2014)

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