![](https://dblp.uni-trier.de./img/logo.ua.320x120.png)
![](https://dblp.uni-trier.de./img/dropdown.dark.16x16.png)
![](https://dblp.uni-trier.de./img/peace.dark.16x16.png)
Остановите войну!
for scientists:
![search dblp search dblp](https://dblp.uni-trier.de./img/search.dark.16x16.png)
![search dblp](https://dblp.uni-trier.de./img/search.dark.16x16.png)
default search action
"Sokoon: A Gamification-Based Cognitive Behavioral Therapy Application - An ..."
Nourhan A. Amer et al. (2023)
- Nourhan A. Amer, Samaa Mohammed Shohieb, Waleed M. Eladrosy
, Hazem M. El-Bakry, Samir M. Abd Elrazek:
Sokoon: A Gamification-Based Cognitive Behavioral Therapy Application - An Application for Depression, Stress, and Anxiety. Int. J. Gaming Comput. Mediat. Simulations 15(1): 1-26 (2023)
![](https://dblp.uni-trier.de./img/cog.dark.24x24.png)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.