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"Motion in Augmented Reality Games: An Engine for Creating Plausible ..."
Brian Mac Namee, David Beaney, Qingqing Dong (2010)
- Brian Mac Namee, David Beaney, Qingqing Dong:
Motion in Augmented Reality Games: An Engine for Creating Plausible Physical Interactions in Augmented Reality Games. Int. J. Comput. Games Technol. 2010: 979235:1-979235:8 (2010)
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