default search action
"Identifying cybersickness causes in virtual reality games using symbolic ..."
Thiago Malheiros Porcino et al. (2022)
- Thiago Malheiros Porcino, Érick O. Rodrigues, Flávia Bernardini, Daniela Trevisan, Esteban Clua:
Identifying cybersickness causes in virtual reality games using symbolic machine learning algorithms. Entertain. Comput. 41: 100473 (2022)
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.