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"Particle swarm optimization for procedural content generation in an ..."
Rafael Guerra de Pontes, Herman Martins Gomes, Igor Santa Ritta Seabra (2022)
- Rafael Guerra de Pontes, Herman Martins Gomes, Igor Santa Ritta Seabra:
Particle swarm optimization for procedural content generation in an endless platform game. Entertain. Comput. 43: 100496 (2022)
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