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"Using 3D modelling and game engine technologies for interactive ..."
Matthew Smith, Nigel Stephen Walford, Carlos Jimenez-Bescos (2019)
- Matthew Smith, Nigel Stephen Walford, Carlos Jimenez-Bescos:
Using 3D modelling and game engine technologies for interactive exploration of cultural heritage: An evaluation of four game engines in relation to roman archaeological heritage. Digit. Appl. Archaeol. Cult. Heritage 14: 00113 (2019)
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