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"Academic Uses of Video Games: A Qualitative Assessment of Research and ..."
Shannon L. Farrell, Amy Neeser, Carolyn Bishoff (2017)
- Shannon L. Farrell, Amy Neeser, Carolyn Bishoff:
Academic Uses of Video Games: A Qualitative Assessment of Research and Teaching Needs at a Large Research University. Coll. Res. Libr. 78(5): 675-705 (2017)
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