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"First person shooters: can a smarter network save bandwidth without ..."
Jose Saldana et al. (2011)
- Jose Saldana, Julián Fernández-Navajas, José Ruíz-Mas, José I. Aznar, Eduardo Viruete, Luis Casadesus:
First person shooters: can a smarter network save bandwidth without annoying the players? IEEE Commun. Mag. 49(11): 190-198 (2011)
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