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"Procedural Content Generation for Game Props? A Study on the Effects on ..."
Oliver Korn et al. (2017)
- Oliver Korn, Michael Blatz, Adrian Rees, Jakob Schaal, Valentin Schwind, Daniel Görlich:
Procedural Content Generation for Game Props? A Study on the Effects on User Experience. Comput. Entertain. 15(2): 1:1-1:15 (2017)
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