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"The winner takes it all: The effect of in-game success and need ..."
Diana Rieger et al. (2014)
- Diana Rieger, Tim Wulf
, Julia Kneer, Lena Frischlich
, Gary Bente:
The winner takes it all: The effect of in-game success and need satisfaction on mood repair and enjoyment. Comput. Hum. Behav. 39: 281-286 (2014)
![](https://dblp.uni-trier.de./img/cog.dark.24x24.png)
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