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"Do World of Warcraft (MMORPG) players experience less loneliness and ..."
Marcel Martoncik, Ján Loksa (2016)
- Marcel Martoncik, Ján Loksa:
Do World of Warcraft (MMORPG) players experience less loneliness and social anxiety in online world (virtual environment) than in real world (offline)? Comput. Hum. Behav. 56: 127-134 (2016)
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