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"Driven to drive? Investigating the effect of gamification on learner ..."
Zachary Fitz-Walter et al. (2017)
- Zachary Fitz-Walter, Daniel M. Johnson, Peta Wyeth, Dian Tjondronegoro, Bridie Scott-Parker:
Driven to drive? Investigating the effect of gamification on learner driver behavior, perceived motivation and user experience. Comput. Hum. Behav. 71: 586-595 (2017)
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