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"Planning for Computer Games Research and Industry: A Structured Dialogue ..."
Christos Gatzoulis, Fernando Loizides, Panayiotis Zaphiris (2016)
- Christos Gatzoulis, Fernando Loizides, Panayiotis Zaphiris:
Planning for Computer Games Research and Industry: A Structured Dialogue Design Approach. Comput. Games J. 5(3-4): 95-114 (2016)
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