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"Automatic Conversion of Mesh Animations into Skeleton-based Animations."
Edilson de Aguiar et al. (2008)
- Edilson de Aguiar, Christian Theobalt, Sebastian Thrun, Hans-Peter Seidel:
Automatic Conversion of Mesh Animations into Skeleton-based Animations. Comput. Graph. Forum 27(2): 389-397 (2008)
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