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"Footprint-profile sweep surface: a flexible method for realtime generation ..."
Cheng Liang et al. (2010)
- Cheng Liang, George Baciu, Jiahua Zhang, Eddie C. L. Chan, Guiqing Li:
Footprint-profile sweep surface: a flexible method for realtime generation and rendering of massive urban buildings. VRST 2010: 151-158
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