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"The Use of Games as an Educational Web2.0 Technology - A Survey of ..."
Thomas Hainey, Thomas M. Connolly (2013)
- Thomas Hainey, Thomas M. Connolly:
The Use of Games as an Educational Web2.0 Technology - A Survey of Motivations for Playing Computer Games at HE Level. SOCO-CISIS-ICEUTE 2013: 719-728
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