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"Improving GPU particle filter with shader model 3.0 for visual tracking."
Antonio S. Montemayor et al. (2006)
- Antonio S. Montemayor, Bryson R. Payne, Juan José Pantrigo, Raúl Cabido, Ángel Sánchez, Felipe Fernández:
Improving GPU particle filter with shader model 3.0 for visual tracking. SIGGRAPH Research Posters 2006: 55
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