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"ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient ..."
Deqi Li et al. (2024)
- Deqi Li, Shi-Sheng Huang, Zhiyuan Lu, Xinran Duan, Hua Huang:
ST-4DGS: Spatial-Temporally Consistent 4D Gaussian Splatting for Efficient Dynamic Scene Rendering. SIGGRAPH (Conference Paper Track) 2024: 83
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