default search action
"Efficient storyboarding in 3D game engines."
Alexandros Gouvatsos et al. (2016)
- Alexandros Gouvatsos, Zhidong Xiao, K. Pang, Neil Marsden, D. Van der Ark, J. Hibbert, Jian J. Zhang:
Efficient storyboarding in 3D game engines. Symposium on Computer Animation (Posters) 2016: 1:1
manage site settings
To protect your privacy, all features that rely on external API calls from your browser are turned off by default. You need to opt-in for them to become active. All settings here will be stored as cookies with your web browser. For more information see our F.A.Q.